do you have a scenegraph and did you use OVERRIDE to inherit to children?

2007/6/19, [EMAIL PROTECTED] <[EMAIL PROTECTED]>:


Hello,
 I'm trying to activate blending in some node. I set in the stateset
GL_BLEND on, and added osg::BlendFunc but it seems to work only from
backward views. I tried to disable GL_DEPTH and GL_CULL with no better
results.
any ideas?

thanks,
 Guy.
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