On 7/2/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
I'm non 100% sure, but I think .fx shader language belongs to Microsoft. I have some shader .fx that are very realistic and wonderful and I would like to apply them to some parts of my scene...
Try converting them by hand to GLSL shaders. Robert. _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
