> Doh!...I didn't notice you weren't using a bitmap family!  It's
> what everyone (CW people) uses for all the color/grayscale stuff.  
> It's supposed to promote cross-platform capability by allowing 
> your app to automatically scale to b&w, 4bit 16 gray grayscale, 
> color, etc.  

  but rus,

  you should still be able to create a 4bpp bitmap (not part of
  family), as long as you check/ensure you are running in 4bpp
  display mode.

  seems stupid to force the developer to use a family?

// az
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http://www.ardiri.com/    <--- free games!


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