Yeah, it does, and that's why I still do a screen mode check each
time I load a bitmap dynamically. =) (Because I use GCC at home)
I guess Codewarrior and Palm kind of want people to get to using
the families, even though it's a tad bit inefficient...but yeah, I
was helping Rick with this yesterday, and from his code, I couldn't
figure it out at all, too.
-Rus
>> Doh!...I didn't notice you weren't using a bitmap family! It's
>> what everyone (CW people) uses for all the color/grayscale stuff.
>> It's supposed to promote cross-platform capability by allowing
>> your app to automatically scale to b&w, 4bit 16 gray grayscale,
>> color, etc.
>
> but rus,
>
> you should still be able to create a 4bpp bitmap (not part of
> family), as long as you check/ensure you are running in 4bpp
> display mode.
>
> seems stupid to force the developer to use a family?
>
>// az
>[EMAIL PROTECTED]
>http://www.ardiri.com/ <--- free games!
>
>
>--
>For information on using the Palm Developer Forums, or to
>unsubscribe, please see http://www.palmos.com/dev/tech/support/forums/
>
--
For information on using the Palm Developer Forums, or to unsubscribe, please see
http://www.palmos.com/dev/tech/support/forums/