> From: John Crouch
>
> Thanks very much. I did not find this in my archive search. Using the
> nilEvent sounds good to me.
>
> > My guess that updating the levels ever 15 seconds or so would not be
> > unreasonable.
> > Look up using the nilEvent message to drive your update.
>

FYI: you might want to look at the source code for Reptoids or the other
Palm games to see how they use nilEvents for timing.


-- 
For information on using the Palm Developer Forums, or to unsubscribe, please see 
http://www.palmos.com/dev/tech/support/forums/

Reply via email to