"Aaron Ardiri" <[EMAIL PROTECTED]> ??? news:[EMAIL PROTECTED] ???... > > > sorry, that should have read: > > > > > > > *_x = ( cos(angle) * x) + (sin(angle) * y); > > > > *_y = (-sin(angle) * x) + (cos(angle) * y); > > > > > > new co-ordinates = value based on old co-ordinates > > > > the orginial XY system changes to the new X'Y' system, however, if I draw > > the texts, they should appear as horizontal no matter as XY or X'Y' system, > > so how can I display the texts with slope in the orginial XY system? > > simple: > > step #1 > - draw text to *normal* buffer, using WinDrawChars() > > step #2 > - apply rotation of the *normal* buffer, using rotation matrix > > step #3 > - copy (using invert/overlay) the rotated buffer to the display >
step #2 is the process I don't understand if using these 2 formulae: *_x = ( cos(angle) * x) + (sin(angle) * y); *_y = (-sin(angle) * x) + (cos(angle) * y); only the coordinates will be changed e.g., if x=0, y=50, angle=90 degrees, then *_x = 50, *_y =0 then, just for demonstration, below code segment only draw the "rotated" text abc to a different position but not sloping it, thats what I don't understand ------------------------------------------------------------------- WinHandle originalWindow, offscreenWindow; UInt16 err; RectangleType r; offscreenWindow = WinCreateOffscreenWindow(160,160,genericFormat, &err); originalWindow = WinSetDrawWindow(offscreenWindow); WinDrawChars("abc",StrLen("abc"),0,50); //original x,y position at (0,50) WinDrawChars("abc",StrLen("abc"),50,0); //new *_x , *_y position at (50,0) WinGetBounds(offscreenWindow, &r); WinCopyRectangle(offscreenWindow, originalWindow, &r, 0, 0, winOverlay); WinSetDrawWindow(originalWindow); ------------------------------------------------------------------- so how does the rotation achieve? > thats about all the help i'll give you - you can figure out the > rest :) also, you might also want to consider doing something > like the following screen shots (works nice, and, doesn't require much) > > http://www.ardiri.com/palm/citikey/map3.gif > http://www.ardiri.com/palm/citikey/map4.gif It is very nice, in fact I am working sth very similar to it. > > damn.. that code is so old *g* - long were the days of hacking > grayscale on old 16Mhz devices *g* > > --- > Aaron Ardiri > [EMAIL PROTECTED] > http://www.mobilewizardry.com/members/aaron_ardiri.php [profile] > -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/