Thx, I think it would be great in the way you described it. But I am still a 
beginner in Paraview and therefore it sounds a bit complicated for me. 

I added the color filter, selected color by scalars and pressed the button edit 
color map. There I tried to adjust range, scalars, lookup tables (color space) 
and the opacity. 
Anyway the scalar does not change and still stays the same. I tried it now 50 
times.

I would be really happy, if you could tell me what I did wrong?

Chris





> What I try to say, is if you load all the files in ParaView and export
> the scene as VRML you will have a single VRML file the way you want.
> So I'm not sure why this solution doesn't fit your needs.
> 
> Seb
> 
> On Mon, Jun 11, 2012 at 1:51 PM, Christoph Schweigi
> <chris.schweigho...@gmx.net> wrote:
>> Thx, I want to fuse two structures of radiologic datasets. Both are from 
>> brain vessels. The embeded model is the fluidic pattern (solid color) and 
>> the other outer model is the morphology (transparent with less opacity) one.
>> 
>> Thx,
>> Chris
>> Ps: I am currently texting from my phone but if u want I can give u 
>> afterwards a link with the datasets?
>> 
>> 
>> 
>> Am 11.06.2012 um 19:37 schrieb Sebastien Jourdain 
>> <sebastien.jourd...@kitware.com>:
>> 
>>> That's the tricker part, because your scalar + the lookup table will
>>> determine the color.
>>> That's also the reason why I asked you why you just export your scene
>>> in VRML with the correct settings color+opacity of all you objects ?
>>> 
>>> Do you need them to be defined as a single mesh inside the VRML ?
>>> 
>>> Seb
>>> 
>>> On Mon, Jun 11, 2012 at 1:29 PM, Christoph Schweigi
>>> <chris.schweigho...@gmx.net> wrote:
>>>> Hello Sebastien,
>>>> 
>>>> Thx for the answer, but how could I add a color to each model if I merge 
>>>> it? Furthermore how could I make one model transparent and one a solid 
>>>> color?
>>>> 
>>>> Thx, Chris
>>>> 
>>>> Von meinem iPhone gesendet
>>>> 
>>>> Am 11.06.2012 um 19:21 schrieb Sebastien Jourdain 
>>>> <sebastien.jourd...@kitware.com>:
>>>> 
>>>>> It seems that on of your dataset is a multi block. So before appending
>>>>> it you should merge those block in order to make a single dataset.
>>>>> Then you should be able to append it.
>>>>> 
>>>>> On Mon, Jun 11, 2012 at 10:50 AM, Chris <chris.schweigho...@gmx.net> 
>>>>> wrote:
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> Hello Sebastien,
>>>>>> 
>>>>>> thx for your answer. I tried to do so and tried to save it in a vrml.
>>>>>> However I have troubles if I import the geometric structure from vtk with
>>>>>> two colors or if I want to create a geometric structure with two colors.
>>>>>> 
>>>>>> The colors stay always the same and if I want to do a appended geometry I
>>>>>> only get an error message:
>>>>>> 
>>>>>> ERROR: In
>>>>>> /Users/partyd/Kitware/ParaView-3.8/src/VTK/Filtering/vtkDemandDrivenPipeline.cxx,
>>>>>> line 827
>>>>>> vtkCompositeDataPipeline (0x30cacf10): Input for connection index 1 on 
>>>>>> input
>>>>>> port index 0 for algorithm vtkAppendPolyData(0x3022e260) is of type
>>>>>> vtkMultiBlockDataSet, but a vtkPolyData is required.
>>>>>> 
>>>>>> 
>>>>>> Please can you explain me why that happens?
>>>>>> 
>>>>>> Thx,
>>>>>> Chris
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> Am 11.06.2012 um 05:42 schrieb Sebastien Jourdain:
>>>>>> 
>>>>>> Hi Chris,
>>>>>> 
>>>>>> If the point is to have the VRML to contains both, by loading the 2
>>>>>> objects in the scene, exporting the scene will do the trick.
>>>>>> 
>>>>>> If not that will be trickier but still doable. You will need to
>>>>>> generate a given scalar across the 2 datasets and merge the geometry.
>>>>>> Then use your custom scalar to apply the right color and opacity
>>>>>> across the whole geometry.
>>>>>> 
>>>>>> Seb
>>>>>> 
>>>>>> On Sun, Jun 10, 2012 at 1:17 PM, Chris <chris.schweigho...@gmx.net> 
>>>>>> wrote:
>>>>>> 
>>>>>> Hello people,
>>>>>> 
>>>>>> 
>>>>>> I would like to know if it is possible to fuse two 3d models, one with a
>>>>>> solid and one with a transparent color. This dataset should be afterwards
>>>>>> saved within a vrml file for a rapid prototype printer.
>>>>>> 
>>>>>> 
>>>>>> Is this possible?
>>>>>> 
>>>>>> How?
>>>>>> 
>>>>>> 
>>>>>> Thx,
>>>>>> 
>>>>>> Chris
>>>>>> 
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