What program would you recommend to adopt vrml 3D models? Thx, Chris Am 12.06.2012 um 22:51 schrieb Sebastien Jourdain:
> ParaView do not read or write any opacity information in VRML. > > On Tue, Jun 12, 2012 at 4:50 PM, Chris <chris.schweigho...@gmx.net> wrote: >> Hello Sebastien, >> >> I used ParaView 3.8.1 and ParaView 3.14.1. >> >> Furthermore I uploaded the vrml dataset here: >> http://www.bestaltmed.at/slicer/Model22.vrml.zip >> >> Thx, >> Chris >> >> Which viewer did you used ? >> >> On Tue, Jun 12, 2012 at 4:35 PM, Chris <chris.schweigho...@gmx.net> wrote: >> >> Okay I tried it and it does not work. :-( I tried it with transparency 0.1, >> 0.5 and 0.9. >> >> Maybe I also have to change another parameter? >> >> >> Thx, >> >> Chris >> >> >> vi, vim, emacs, textedit, wordpad... >> >> >> On Tue, Jun 12, 2012 at 4:14 PM, Chris <chris.schweigho...@gmx.net> wrote: >> >> Yeah thanks that makes sense. :) Just one more question. Which program can I >> use to open the VRML script? >> >> >> >> >> If you open the VRML file that you generated you will see inside >> >> something like that: >> >> >> material Material { >> >> ambientIntensity 0 >> >> diffuseColor 1 1 1 >> >> specularColor 0 0 0 >> >> shininess 0.0078125 >> >> transparency 0 >> >> } >> >> >> just replace "transparency 0" by "transparency 0.5" >> >> >> Does that make sense to you now ? >> >> >> Seb >> >> >> On Tue, Jun 12, 2012 at 3:50 PM, Chris <chris.schweigho...@gmx.net> wrote: >> >> Hello Sebastien, >> >> >> what do you mean with edit a text file? Can you give an example? >> >> >> Thx, >> >> Chris >> >> >> Can't you just edit a text file ? (meaning replacing the opacity >> >> inside the VRML file itself by something else ?) >> >> >> Otherwise, you will have to edit the vtkVRMLExporter.cxx file... And >> >> find why the opacity is not written properly... >> >> >> Seb >> >> >> On Tue, Jun 12, 2012 at 3:11 PM, Chris <chris.schweigho...@gmx.net> wrote: >> >> At the moment I installed it new and tried it on windows and mac. It´s not >> working. I also think there is a bug. VTK only saved the data by using a >> appended dataset. Anyway do you have probably an idea, how I can remove the >> bug? >> >> >> Thx, >> >> Chris >> >> >> VTK format is not storing rendering information, but only data. In >> >> VRML it is different. I believe it's a bug of the VRML exporter of VTK >> >> (or it was not a feature of that exporter). >> >> >> Therefore, the only solution that I see is to either fix the bug or >> >> change the opacity attribute in the VRML file manually. >> >> >> Seb >> >> >> On Tue, Jun 12, 2012 at 1:33 PM, Chris <chris.schweigho...@gmx.net> wrote: >> >> Hello Sebastien, >> >> >> thank you very much, I just realized that I can change the color if I click >> on the solid button. For the style options like opacity I tried it to but >> it does not work to save these parameters neither with vtk nor with vrml >> files. >> >> Is there a trick how I can save them? >> >> What further possibility exists to modify simple the vrml file for opacity? >> >> >> Thx, >> >> Chris >> >> Hello Chris, >> >> >> I don't understand how you can't choose any color that you want. >> >> Basically on my Mac, I have access to the 16 Billions choices... Do >> >> you need more ? >> >> For the opacity, scroll down in the display tab and change the opacity >> slider. >> >> >> For the opacity in VRML, I don't know, but I think that should be the >> >> case ? If not, you can simply fix the generated VRML. >> >> >> Seb >> >> >> On Tue, Jun 12, 2012 at 11:38 AM, Chris <chris.schweigho...@gmx.net> wrote: >> >> Hello Sebastien, >> >> >> thx for your help. You are right it works great with a solid color. I only >> would like to have a bigger selection for them. Cann´t I take a color table? >> Or can I import colors? >> >> I tried to add a scalar but the scalar disappears after the export. >> >> Is there a opportunity to save the opacity as well in the vrml file? >> >> >> Have a good day, >> >> Chris >> >> >> What you try to do is the most complex solution, in the case you >> >> really need a single mesh node inside your VRML file. >> >> If you don't need that, then the actions are load the files, set >> >> colors, export and done. >> >> >> Seb >> >> >> Action 1: In the menu: File > Open + In the "Properties" tab click on "Apply >> >> Action 2: To change the color, go in the "Display" tab and click on >> >> "Color by" = "Solid Color", the "Set Solid Color..." => The color >> >> apply to the object that is selected in the pipeline browser. >> >> Action 3: In the menu: File > Export + choose the VRML format and you >> >> should be done... >> >> >> On Mon, Jun 11, 2012 at 6:31 PM, Chris <chris.schweigho...@gmx.net> wrote: >> >> Thx, I think it would be great in the way you described it. But I am still a >> >> beginner in Paraview and therefore it sounds a bit complicated for me. >> >> >> I added the color filter, selected color by scalars and pressed the button >> >> edit color map. There I tried to adjust range, scalars, lookup tables (color >> >> space) and the opacity. >> >> Anyway the scalar does not change and still stays the same. I tried it now >> >> 50 times. >> >> >> I would be really happy, if you could tell me what I did wrong? >> >> >> Chris >> >> >> >> >> >> >> What I try to say, is if you load all the files in ParaView and export >> >> the scene as VRML you will have a single VRML file the way you want. >> >> So I'm not sure why this solution doesn't fit your needs. >> >> >> Seb >> >> >> On Mon, Jun 11, 2012 at 1:51 PM, Christoph Schweigi >> >> <chris.schweigho...@gmx.net> wrote: >> >> >> Thx, I want to fuse two structures of radiologic datasets. Both are from >> >> brain vessels. The embeded model is the fluidic pattern (solid color) and >> >> the other outer model is the morphology (transparent with less opacity) one. >> >> >> >> Thx, >> >> >> Chris >> >> >> Ps: I am currently texting from my phone but if u want I can give u >> >> afterwards a link with the datasets? >> >> >> >> >> >> Am 11.06.2012 um 19:37 schrieb Sebastien Jourdain >> >> <sebastien.jourd...@kitware.com>: >> >> >> >> That's the tricker part, because your scalar + the lookup table will >> >> >> determine the color. >> >> >> That's also the reason why I asked you why you just export your scene >> >> >> in VRML with the correct settings color+opacity of all you objects ? >> >> >> >> Do you need them to be defined as a single mesh inside the VRML ? >> >> >> >> Seb >> >> >> >> On Mon, Jun 11, 2012 at 1:29 PM, Christoph Schweigi >> >> >> <chris.schweigho...@gmx.net> wrote: >> >> >> Hello Sebastien, >> >> >> >> Thx for the answer, but how could I add a color to each model if I merge it? >> >> Furthermore how could I make one model transparent and one a solid color? >> >> >> >> Thx, Chris >> >> >> >> Von meinem iPhone gesendet >> >> >> >> Am 11.06.2012 um 19:21 schrieb Sebastien Jourdain >> >> <sebastien.jourd...@kitware.com>: >> >> >> >> It seems that on of your dataset is a multi block. So before appending >> >> >> it you should merge those block in order to make a single dataset. >> >> >> Then you should be able to append it. >> >> >> >> On Mon, Jun 11, 2012 at 10:50 AM, Chris <chris.schweigho...@gmx.net> wrote: >> >> >> >> >> >> >> Hello Sebastien, >> >> >> >> thx for your answer. I tried to do so and tried to save it in a vrml. >> >> >> However I have troubles if I import the geometric structure from vtk with >> >> >> two colors or if I want to create a geometric structure with two colors. >> >> >> >> The colors stay always the same and if I want to do a appended geometry I >> >> >> only get an error message: >> >> >> >> ERROR: In >> >> >> /Users/partyd/Kitware/ParaView-3.8/src/VTK/Filtering/vtkDemandDrivenPipeline.cxx, >> >> >> line 827 >> >> >> vtkCompositeDataPipeline (0x30cacf10): Input for connection index 1 on input >> >> >> port index 0 for algorithm vtkAppendPolyData(0x3022e260) is of type >> >> >> vtkMultiBlockDataSet, but a vtkPolyData is required. >> >> >> >> >> Please can you explain me why that happens? >> >> >> >> Thx, >> >> >> Chris >> >> >> >> >> >> Am 11.06.2012 um 05:42 schrieb Sebastien Jourdain: >> >> >> >> Hi Chris, >> >> >> >> If the point is to have the VRML to contains both, by loading the 2 >> >> >> objects in the scene, exporting the scene will do the trick. >> >> >> >> If not that will be trickier but still doable. You will need to >> >> >> generate a given scalar across the 2 datasets and merge the geometry. >> >> >> Then use your custom scalar to apply the right color and opacity >> >> >> across the whole geometry. >> >> >> >> Seb >> >> >> >> On Sun, Jun 10, 2012 at 1:17 PM, Chris <chris.schweigho...@gmx.net> wrote: >> >> >> >> Hello people, >> >> >> >> >> I would like to know if it is possible to fuse two 3d models, one with a >> >> >> solid and one with a transparent color. This dataset should be afterwards >> >> >> saved within a vrml file for a rapid prototype printer. >> >> >> >> >> Is this possible? >> >> >> >> How? >> >> >> >> >> Thx, >> >> >> >> Chris >> >> >> >> _______________________________________________ >> >> >> >> Powered by www.kitware.com >> >> >> >> >> Visit other Kitware open-source projects >> >> >> at http://www.kitware.com/opensource/opensource.html >> >> >> >> >> Please keep messages on-topic and check the ParaView Wiki >> >> >> at: http://paraview.org/Wiki/ParaView >> >> >> >> >> Follow this link to subscribe/unsubscribe: >> >> >> >> http://www.paraview.org/mailman/listinfo/paraview >> >> >> >> >> >> _______________________________________________ >> >> >> Powered by www.kitware.com >> >> >> >> Visit other Kitware open-source projects at >> >> >> http://www.kitware.com/opensource/opensource.html >> >> >> >> Please keep messages on-topic and check the ParaView Wiki at: >> >> >> http://paraview.org/Wiki/ParaView >> >> >> >> Follow this link to subscribe/unsubscribe: >> >> >> http://www.paraview.org/mailman/listinfo/paraview >> >> >> >> _______________________________________________ >> >> >> Powered by www.kitware.com >> >> >> >> Visit other Kitware open-source projects at >> >> http://www.kitware.com/opensource/opensource.html >> >> >> >> Please keep messages on-topic and check the ParaView Wiki at: >> >> http://paraview.org/Wiki/ParaView >> >> >> >> Follow this link to subscribe/unsubscribe: >> >> >> http://www.paraview.org/mailman/listinfo/paraview >> >> >> _______________________________________________ >> >> >> Powered by www.kitware.com >> >> >> >> Visit other Kitware open-source projects at >> >> http://www.kitware.com/opensource/opensource.html >> >> >> >> Please keep messages on-topic and check the ParaView Wiki at: >> >> http://paraview.org/Wiki/ParaView >> >> >> >> Follow this link to subscribe/unsubscribe: >> >> >> http://www.paraview.org/mailman/listinfo/paraview >> >> >> >> >> _______________________________________________ >> >> Powered by www.kitware.com >> >> >> Visit other Kitware open-source projects at >> >> http://www.kitware.com/opensource/opensource.html >> >> >> Please keep messages on-topic and check the ParaView Wiki at: >> >> http://paraview.org/Wiki/ParaView >> >> >> Follow this link to subscribe/unsubscribe: >> >> http://www.paraview.org/mailman/listinfo/paraview >> >> >> >> _______________________________________________ >> >> Powered by www.kitware.com >> >> >> Visit other Kitware open-source projects at >> http://www.kitware.com/opensource/opensource.html >> >> >> Please keep messages on-topic and check the ParaView Wiki at: >> http://paraview.org/Wiki/ParaView >> >> >> Follow this link to subscribe/unsubscribe: >> >> http://www.paraview.org/mailman/listinfo/paraview >> >> >> _______________________________________________ >> >> Powered by www.kitware.com >> >> >> Visit other Kitware open-source projects at >> http://www.kitware.com/opensource/opensource.html >> >> >> Please keep messages on-topic and check the ParaView Wiki at: >> http://paraview.org/Wiki/ParaView >> >> >> Follow this link to subscribe/unsubscribe: >> >> http://www.paraview.org/mailman/listinfo/paraview >> >> >> >> _______________________________________________ >> >> Powered by www.kitware.com >> >> >> Visit other Kitware open-source projects at >> http://www.kitware.com/opensource/opensource.html >> >> >> Please keep messages on-topic and check the ParaView Wiki at: >> http://paraview.org/Wiki/ParaView >> >> >> Follow this link to subscribe/unsubscribe: >> >> http://www.paraview.org/mailman/listinfo/paraview >> >> >> >> _______________________________________________ >> >> Powered by www.kitware.com >> >> >> Visit other Kitware open-source projects at >> http://www.kitware.com/opensource/opensource.html >> >> >> Please keep messages on-topic and check the ParaView Wiki at: >> http://paraview.org/Wiki/ParaView >> >> >> Follow this link to subscribe/unsubscribe: >> >> http://www.paraview.org/mailman/listinfo/paraview >> >> _______________________________________________ Powered by www.kitware.com Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Please keep messages on-topic and check the ParaView Wiki at: http://paraview.org/Wiki/ParaView Follow this link to subscribe/unsubscribe: http://www.paraview.org/mailman/listinfo/paraview