It was done under GEM and GridFlow ;) : GEM -> examples -> 10.GLSL -> 04.game_of_life GridFlow examples -> game_of_life.pd Should work on Linux, MacOSX and Windows, take a look ! ++
Jack Le dimanche 28 novembre 2010 à 18:51 +0000, Andrew Faraday a écrit : > Hey All > > Bit of an early Christmas present. > > It's a pure-data based, 16x16 version of Jon Conways "Game of > Life" (http://en.wikipedia.org/wiki/Conway%27s_Game_of_Life). Perhaps > the geekiest thing I've ever done. > > It's all zipped up because I've used a few abstractions, just > uncompress to a single folder and open OpenMe.pd > > Would love to hear what you guys think of this. Particularly > interested in: > > * Does anyone know if it's been done in puredata before? Can I get > hold of it? > * Is it well documented enough? > * Does it work on different operating systems (was made on ubuntu > (netbook remix) so some of it may not transfer)? > * How might you improve on this? > > I may, in the longer run, be planning to use this for a generative > music patch. Don't know if that means anything to you. > > Cheers > > Andrew > _______________________________________________ > Pd-list@iem.at mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list _______________________________________________ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list