also, I can't get this to work on my mac, not entirely sure why, oh well. never 
mind. 

> Subject: Re: [PD] The Game of Life
> From: j...@rybn.org
> To: jbtur...@hotmail.com
> CC: pd-list@iem.at
> Date: Sun, 28 Nov 2010 21:05:03 +0100
> 
> It was done under GEM and GridFlow ;) :
> GEM -> examples -> 10.GLSL -> 04.game_of_life
> GridFlow examples -> game_of_life.pd
> Should work on Linux, MacOSX and Windows, take a look !
> ++
> 
> Jack
> 
> 
> 
> Le dimanche 28 novembre 2010 à 18:51 +0000, Andrew Faraday a écrit :
> > Hey All
> > 
> > Bit of an early Christmas present.
> > 
> > It's a pure-data based, 16x16 version of Jon Conways "Game of
> > Life" (http://en.wikipedia.org/wiki/Conway%27s_Game_of_Life). Perhaps
> > the geekiest thing I've ever done. 
> > 
> > It's all zipped up because I've used a few abstractions, just
> > uncompress to a single folder and open OpenMe.pd
> > 
> > Would love to hear what you guys think of this. Particularly
> > interested in:
> > 
> > * Does anyone know if it's been done in puredata before? Can I get
> > hold of it?
> > * Is it well documented enough? 
> > * Does it work on different operating systems (was made on ubuntu
> > (netbook remix) so some of it may not transfer)?
> > * How might you improve on this? 
> > 
> > I may, in the longer run, be planning to use this for a generative
> > music patch. Don't know if that means anything to you.
> > 
> > Cheers
> > 
> > Andrew
> > _______________________________________________
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> > http://lists.puredata.info/listinfo/pd-list
> 
> 
                                          
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