also, I can't get this to work on my mac, not entirely sure why, oh well. never mind.
> Subject: Re: [PD] The Game of Life > From: j...@rybn.org > To: jbtur...@hotmail.com > CC: pd-list@iem.at > Date: Sun, 28 Nov 2010 21:05:03 +0100 > > It was done under GEM and GridFlow ;) : > GEM -> examples -> 10.GLSL -> 04.game_of_life > GridFlow examples -> game_of_life.pd > Should work on Linux, MacOSX and Windows, take a look ! > ++ > > Jack > > > > Le dimanche 28 novembre 2010 à 18:51 +0000, Andrew Faraday a écrit : > > Hey All > > > > Bit of an early Christmas present. > > > > It's a pure-data based, 16x16 version of Jon Conways "Game of > > Life" (http://en.wikipedia.org/wiki/Conway%27s_Game_of_Life). Perhaps > > the geekiest thing I've ever done. > > > > It's all zipped up because I've used a few abstractions, just > > uncompress to a single folder and open OpenMe.pd > > > > Would love to hear what you guys think of this. Particularly > > interested in: > > > > * Does anyone know if it's been done in puredata before? Can I get > > hold of it? > > * Is it well documented enough? > > * Does it work on different operating systems (was made on ubuntu > > (netbook remix) so some of it may not transfer)? > > * How might you improve on this? > > > > I may, in the longer run, be planning to use this for a generative > > music patch. Don't know if that means anything to you. > > > > Cheers > > > > Andrew > > _______________________________________________ > > Pd-list@iem.at mailing list > > UNSUBSCRIBE and account-management -> > > http://lists.puredata.info/listinfo/pd-list > >
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