Dear PDL folks, PDL 2.079 has just been released. Notable changes since 2.078:
* Badflag propagation is much more automatic, as well as fixing a long-standing bug in it if type-conversion of a parameter happened * PDL::Dataflow doc brought up to date * PDL::IO::STL added to read 3d-printable items from e.g. Thingiverse * PDL::Graphics::TriD::trigrid3d completed from a 2000-era prototype which can display the above or other “indexed face-set” type content * A long-standing bug that affected Windows with parallel processing has been fixed (see https://perlmonks.org/?node_id=11116094 for more) * PDL::Image2D::crop added Future plans, in something like intended order: * Restructure the TriD stuff so there is a consistent API between OpenGL and X3D/VRML * fix more open GitHub issues * add event-handling hooks for ndarrays * “loop fusion” techniques to maximise locality of computation, minimising data’s trips through the “straw” between CPU and main RAM * finish the independent C interface for making PDL usable from e.g. Python * use OpenCL or other means to also utilise GPUs if available The IRC channel (#pdl on irc.perl.org) is a great virtual place to come and ask questions, or just watch the GitHub messages flow by. As usual, please give the new release a try and report problems. Best regards, Ed
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