HI Ed,
apparently there's a NiceSlice issue in 2.080 (again). I filed a bug
report. It effects, for example, PDL::Graphics::Prima and my code. I
thnk it has to do with handling of () or {} and comments in Text::Balanced.
Ingo
On 5/28/22 22:54, Ed . wrote:
Thank you for providing the amazing vector-valued routines! They
should have been incorporated a long time ago.
Best regards,
Ed
*From: *Bryan Jurish <mailto:[email protected]>
*Sent: *28 May 2022 21:52
*To: *Ed . <mailto:[email protected]>
*Cc: *[email protected]; perldl
<mailto:[email protected]>
*Subject: *Re: [Pdl-general] PDL 2.080 released
whoo-hoo! thank you, Ed!
On Sat, May 28, 2022, 18:54 Ed . <[email protected]> wrote:
Dear PDL folks,
PDL 2.080 has just been released. Notable changes since 2.079:
* Use of Text::Balanced 2.05, incorporating PDL’s performance
patches (2.05 is in Perl 5.036, which causes problems for PDL
<= 2.079)
* PDL::IO::STL fixed to work on big-endian systems
* pp_add_macros enhanced to parse and pass multiple arguments
* most of PDL::VectorValued incorporated – thank you Bryan Jurish!
* Fix histogram to not segfault when min == max
Future plans, in something like intended order:
* Finish PDL::OpenCV, which may necessitate a couple of
tweaks/added capabilities in PDL
* Restructure the TriD stuff so there is a consistent API
between OpenGL and X3D/VRML
* fix more open GitHub issues
* add event-handling hooks for ndarrays
* “loop fusion” techniques to maximise locality of computation,
minimising data’s trips through the “straw” between CPU and
main RAM
* finish the independent C interface for making PDL usable from
e.g. Python
* use OpenCL or other means to also utilise GPUs if available
The IRC channel (#pdl on irc.perl.org <http://irc.perl.org>) is a
great virtual place to come and ask questions, or just watch the
GitHub messages flow by.
As usual, please give the new release a try and report problems.
Best regards,
Ed
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