Doug-

You could always try building PDL-2.4.5 with USE_POGL=>0
and see if you still have a problem.  It is a system problem
if X is hanging or crashing from a user program, but...
if we are doing something not quite right in TriD or POGL I'm
happy to fix that.

--Chris

On Wed, Apr 25, 2012 at 4:00 PM, Doug Hunt <[email protected]> wrote:
> Hi Chris:  I've been trying this out on more platforms and I'm beginning to
> think this is a problem with the X setup or graphics driver for my Debian
> machine.  I only see the crash when viewing from my Debian machine, whether
> I'm running the TriD demo on a remote machine via exported X connection or
> locally.  I've tried compiling PDL with
>
> POGL_WINDOW_TYPE => 'x11'
>
> or
>
> POGL_WINDOW_TYPE => 'glut'
>
> both crash in the same way on my Debian box.
>
> The CentOS machine I originally described does not have the problem if I
> (1) log into it directly and run the demo or (2) if I export the X
> connection to my Mac laptop and run the demo.  In addition, when I install
> PDL and OpenGL on the Mac and run it directly, there is no problem.
>
> So, I'm still not sure how to track this down, but it may not be a problem
> with the OpenGL module or with PDL::Graphics::TriD.
>
> If anyone has any ideas on how to debug this I'd be appreciative!
>
>
> Regards,
>
>  Doug
>
> [email protected]
> Software Engineer
> UCAR - COSMIC, Tel. (303) 497-2611
>
> On Wed, 25 Apr 2012, chm wrote:
>
>> On 4/24/2012 7:04 PM, Doug Hunt wrote:
>>>
>>> Hi Chris: Thanks for your time and information!
>>>
>>> I've learned a few more things:
>>>
>>> 1) The original hang took place from my Debian wheezy/sid box:
>>>
>>> Linux arcana 3.0.0-16-generic #29-Ubuntu SMP Tue Feb 14 12:48:51 UTC
>>> 2012 x86_64 x86_64 x86_64 GNU/Linux
>>>
>>> when I logged into the CentOS box exporting an X session. The CentOS
>>> machine did not crash (thank fortune, it is one of our large servers...)
>>>
>>> 2) When I log into the console of the CentOS box, the TriD demo works
>>> fine.
>>>
>>> 3) When I do a fresh CPAN install of:
>>>
>>> PDL (v2.4.10) and
>>> OpenGL (v0.66)
>>>
>>> on the Debian box, the same TriD crash occurs.
>>>
>>> I don't know if a kernel dump would help--I can still log in remotely to
>>> the Debian box. It is just that X is so blocked up I can't kill it.
>>>
>>> I suspect that somehow glutSwapBuffers() is swapping from/into some bad
>>> memory and things are getting corrupted.
>>>
>>> Regards,
>>>
>>> Doug
>>>
>>> [email protected]
>>> Software Engineer
>>> UCAR - COSMIC, Tel. (303) 497-2611
>>
>>
>> I'm a bit confused.  Now the CentOS is ok but debian crashes?
>>
>> At any rate more data points is better.  Unfortunately, the
>> fact that the problem happens at glutSwapBuffers() may not
>> be as meaningful as one could hope since at that point all the
>> OpenGL drawing stuff takes effect so the fail may not actually
>> be from the glutSwapBuffers() call but from something in the
>> drawing phase...
>>
>> I found a CentOS VM that I could try.  I may not get to it
>> until this weekend.
>>
>> --Chris
>>
>>> On Tue, 24 Apr 2012, Chris Marshall wrote:
>>>
>>>> What do you get from the kernel dump? Here is a link
>>>> to some debugging ideas. Sorry, don't know if they are
>>>> relevant....
>>>>
>>>> http://lists.centos.org/pipermail/centos/2009-June/077017.html
>>>>
>>>> --Chris
>>>>
>>>> On Tue, Apr 24, 2012 at 5:41 PM, Chris Marshall
>>>> <[email protected]> wrote:
>>>>>
>>>>> Hi Doug-
>>>>>
>>>>> I'm sorry to hear you have been "suffering in silence" for some years!
>>>>>  The latest open bug report for TriD is from 2006 and is just that the
>>>>> perldl shell dies when you exit a window.
>>>>>
>>>>> Please, open a ticket on our sf.net bug tracker with all the specific
>>>>> information per the BUGS file in the PDL distribution.  You should
>>>>> probably include your X11 driver information since a hard
>>>>> display+machine crash from graphics is a bug somewhere.
>>>>>
>>>>> Also, I'm in the process of building a number of Virtualbox machines
>>>>> for testing on so could you give me the details/links/versions so I
>>>>> could try setting up a similar configuration to see if I can reproduce
>>>>> the problem?  Have you tried running the code on a CentOS VM?
>>>>>
>>>>> As you might imagine there are a lot of places the problem could come
>>>>> from: a CentOS bug, an X11/GLX bug, and OpenGL bug, a Perl OpenGL
>>>>> binding bug, a TriD bug, cosmic rays,...  :-)
>>>>>
>>>>> --Chris
>>>>>
>>>>> On Tue, Apr 24, 2012 at 4:18 PM, Doug Hunt <[email protected]> wrote:
>>>>>>
>>>>>> Hi all:  For some years now (ever since the switch of
>>>>>> PDL::Graphics::TriD to
>>>>>> POGL) I've been trying to get TriD working.  The problem I have is
>>>>>> that on
>>>>>> running 'demo 3d' my machine crashes *hard*, necessitating a full
>>>>>> power
>>>>>> cycle on the machine I'm running the X server on, even if I run
>>>>>> 'demo 3d' on
>>>>>> a remote machine with an X window exported.
>>>>>>
>>>>>> Needless to say, having to manually cycle the power between each
>>>>>> failure
>>>>>> makes the debug loop so long that I've not had the time to look into
>>>>>> it
>>>>>> much.
>>>>>>
>>>>>> In the past (before POGL) I was able to use PDL::Graphics::TriD for
>>>>>> some
>>>>>> nice orbit geometry visualizations--I'm trying to regain this
>>>>>> capability!
>>>>>>
>>>>>> In my most recent attempt, I upgraded to the most recent perl, PDL
>>>>>> and POGL:
>>>>>>
>>>>>> perl v5.15.9
>>>>>> PDL-2.4.10_003
>>>>>> OpenGL-0.66
>>>>>>
>>>>>> I'm running on CentOS 5.8 (which is essentially RedHat Enterprise
>>>>>> Linux 5.8)
>>>>>>
>>>>>> With the above setup, after several machine crashes and power cycles,
>>>>>> I'm able to determine that when running this script (the first demo):
>>>>>>
>>>>>> --------------------------------------------------------------------
>>>>>> use PDL;
>>>>>> use PDL::Graphics::TriD;
>>>>>> use PDL::Graphics::TriD::Image;
>>>>>>
>>>>>> # Number of subdivisions for lines / surfaces.
>>>>>> $size = 25;
>>>>>>
>>>>>> $cz = (xvals zeroes $size+1) / $size;  # interval 0..1
>>>>>> $cx = sin($cz*12.6);    # Corkscrew
>>>>>> $cy = cos($cz*12.6);
>>>>>> line3d [$cx,$cy,$cz];   # Draw a line
>>>>>> --------------------------------------------------------------------
>>>>>>
>>>>>> The lockup occurs in line3d at the call to glutSwapBuffers(); in GL.pm
>>>>>> line 939 (see the stack trace attached).
>>>>>>
>>>>>> Before this, there is an error message:
>>>>>>
>>>>>> --------------------------------------------------------------
>>>>>> libGL error: open DRM failed (Operation not permitted)
>>>>>> libGL error: reverting to (slow) indirect rendering
>>>>>> freeglut (trid.pl): Unable to create direct context rendering for
>>>>>> window
>>>>>> 'GLUT TriD'
>>>>>> This may hurt performance.
>>>>>> --------------------------------------------------------------
>>>>>>
>>>>>> This error message also occured when testing OpenGL-0.66, but did
>>>>>> not seem
>>>>>> to cause any problems.
>>>>>>
>>>>>> Does anyone have any ideas of what might be wrong or how to track it
>>>>>> down?
>>>>>> I'd like to be able to use TriD, but have not been able to for at
>>>>>> least two
>>>>>> years under several versions of CentOS 4 and 5 on both 32 and 64 bit
>>>>>> PC
>>>>>> architectures.
>>>>>>
>>>>>> Any thoughts welcome!
>>>>>>
>>>>>> Thanks,
>>>>>>  Doug Hunt

_______________________________________________
Perldl mailing list
[email protected]
http://mailman.jach.hawaii.edu/mailman/listinfo/perldl

Reply via email to