Great!  Good luck with your visualizations.  --Chris

On Wed, Apr 25, 2012 at 6:02 PM, Doug Hunt <[email protected]> wrote:
> Hi Chris:  After a lot of fiddling and following the instructions for
> debugging X server problems at:
>
> http://www.x.org/wiki/Development/Documentation/ServerDebugging
>
> I found a work-around.  If I just add the -keeptty flag to the X invocation
> on my machine (I should have said it is not a Debian machine but an Ubuntu
> machine) then the TriD stuff works fine.  Odd.
>
> It is an interesting exercise to modify the Ubuntu start-up scripts to add a
> new switch to the X server.  Difficult to describe in few words.
>
> Thanks for all your help and ideas!
>
>
> Regards,
>
>  Doug
>
>
> [email protected]
> Software Engineer
> UCAR - COSMIC, Tel. (303) 497-2611
>
> On Wed, 25 Apr 2012, Chris Marshall wrote:
>
>> Doug-
>>
>> You could always try building PDL-2.4.5 with USE_POGL=>0
>> and see if you still have a problem.  It is a system problem
>> if X is hanging or crashing from a user program, but...
>> if we are doing something not quite right in TriD or POGL I'm
>> happy to fix that.
>>
>> --Chris
>>
>> On Wed, Apr 25, 2012 at 4:00 PM, Doug Hunt <[email protected]> wrote:
>>>
>>> Hi Chris:  I've been trying this out on more platforms and I'm beginning
>>> to
>>> think this is a problem with the X setup or graphics driver for my Debian
>>> machine.  I only see the crash when viewing from my Debian machine,
>>> whether
>>> I'm running the TriD demo on a remote machine via exported X connection
>>> or
>>> locally.  I've tried compiling PDL with
>>>
>>> POGL_WINDOW_TYPE => 'x11'
>>>
>>> or
>>>
>>> POGL_WINDOW_TYPE => 'glut'
>>>
>>> both crash in the same way on my Debian box.
>>>
>>> The CentOS machine I originally described does not have the problem if I
>>> (1) log into it directly and run the demo or (2) if I export the X
>>> connection to my Mac laptop and run the demo.  In addition, when I
>>> install
>>> PDL and OpenGL on the Mac and run it directly, there is no problem.
>>>
>>> So, I'm still not sure how to track this down, but it may not be a
>>> problem
>>> with the OpenGL module or with PDL::Graphics::TriD.
>>>
>>> If anyone has any ideas on how to debug this I'd be appreciative!
>>>
>>>
>>> Regards,
>>>
>>>  Doug
>>>
>>> [email protected]
>>> Software Engineer
>>> UCAR - COSMIC, Tel. (303) 497-2611
>>>
>>> On Wed, 25 Apr 2012, chm wrote:
>>>
>>>> On 4/24/2012 7:04 PM, Doug Hunt wrote:
>>>>>
>>>>>
>>>>> Hi Chris: Thanks for your time and information!
>>>>>
>>>>> I've learned a few more things:
>>>>>
>>>>> 1) The original hang took place from my Debian wheezy/sid box:
>>>>>
>>>>> Linux arcana 3.0.0-16-generic #29-Ubuntu SMP Tue Feb 14 12:48:51 UTC
>>>>> 2012 x86_64 x86_64 x86_64 GNU/Linux
>>>>>
>>>>> when I logged into the CentOS box exporting an X session. The CentOS
>>>>> machine did not crash (thank fortune, it is one of our large
>>>>> servers...)
>>>>>
>>>>> 2) When I log into the console of the CentOS box, the TriD demo works
>>>>> fine.
>>>>>
>>>>> 3) When I do a fresh CPAN install of:
>>>>>
>>>>> PDL (v2.4.10) and
>>>>> OpenGL (v0.66)
>>>>>
>>>>> on the Debian box, the same TriD crash occurs.
>>>>>
>>>>> I don't know if a kernel dump would help--I can still log in remotely
>>>>> to
>>>>> the Debian box. It is just that X is so blocked up I can't kill it.
>>>>>
>>>>> I suspect that somehow glutSwapBuffers() is swapping from/into some bad
>>>>> memory and things are getting corrupted.
>>>>>
>>>>> Regards,
>>>>>
>>>>> Doug
>>>>>
>>>>> [email protected]
>>>>> Software Engineer
>>>>> UCAR - COSMIC, Tel. (303) 497-2611
>>>>
>>>>
>>>>
>>>> I'm a bit confused.  Now the CentOS is ok but debian crashes?
>>>>
>>>> At any rate more data points is better.  Unfortunately, the
>>>> fact that the problem happens at glutSwapBuffers() may not
>>>> be as meaningful as one could hope since at that point all the
>>>> OpenGL drawing stuff takes effect so the fail may not actually
>>>> be from the glutSwapBuffers() call but from something in the
>>>> drawing phase...
>>>>
>>>> I found a CentOS VM that I could try.  I may not get to it
>>>> until this weekend.
>>>>
>>>> --Chris
>>>>
>>>>> On Tue, 24 Apr 2012, Chris Marshall wrote:
>>>>>
>>>>>> What do you get from the kernel dump? Here is a link
>>>>>> to some debugging ideas. Sorry, don't know if they are
>>>>>> relevant....
>>>>>>
>>>>>> http://lists.centos.org/pipermail/centos/2009-June/077017.html
>>>>>>
>>>>>> --Chris
>>>>>>
>>>>>> On Tue, Apr 24, 2012 at 5:41 PM, Chris Marshall
>>>>>> <[email protected]> wrote:
>>>>>>>
>>>>>>>
>>>>>>> Hi Doug-
>>>>>>>
>>>>>>> I'm sorry to hear you have been "suffering in silence" for some
>>>>>>> years!
>>>>>>>  The latest open bug report for TriD is from 2006 and is just that
>>>>>>> the
>>>>>>> perldl shell dies when you exit a window.
>>>>>>>
>>>>>>> Please, open a ticket on our sf.net bug tracker with all the specific
>>>>>>> information per the BUGS file in the PDL distribution.  You should
>>>>>>> probably include your X11 driver information since a hard
>>>>>>> display+machine crash from graphics is a bug somewhere.
>>>>>>>
>>>>>>> Also, I'm in the process of building a number of Virtualbox machines
>>>>>>> for testing on so could you give me the details/links/versions so I
>>>>>>> could try setting up a similar configuration to see if I can
>>>>>>> reproduce
>>>>>>> the problem?  Have you tried running the code on a CentOS VM?
>>>>>>>
>>>>>>> As you might imagine there are a lot of places the problem could come
>>>>>>> from: a CentOS bug, an X11/GLX bug, and OpenGL bug, a Perl OpenGL
>>>>>>> binding bug, a TriD bug, cosmic rays,...  :-)
>>>>>>>
>>>>>>> --Chris
>>>>>>>
>>>>>>> On Tue, Apr 24, 2012 at 4:18 PM, Doug Hunt <[email protected]> wrote:
>>>>>>>>
>>>>>>>>
>>>>>>>> Hi all:  For some years now (ever since the switch of
>>>>>>>> PDL::Graphics::TriD to
>>>>>>>> POGL) I've been trying to get TriD working.  The problem I have is
>>>>>>>> that on
>>>>>>>> running 'demo 3d' my machine crashes *hard*, necessitating a full
>>>>>>>> power
>>>>>>>> cycle on the machine I'm running the X server on, even if I run
>>>>>>>> 'demo 3d' on
>>>>>>>> a remote machine with an X window exported.
>>>>>>>>
>>>>>>>> Needless to say, having to manually cycle the power between each
>>>>>>>> failure
>>>>>>>> makes the debug loop so long that I've not had the time to look into
>>>>>>>> it
>>>>>>>> much.
>>>>>>>>
>>>>>>>> In the past (before POGL) I was able to use PDL::Graphics::TriD for
>>>>>>>> some
>>>>>>>> nice orbit geometry visualizations--I'm trying to regain this
>>>>>>>> capability!
>>>>>>>>
>>>>>>>> In my most recent attempt, I upgraded to the most recent perl, PDL
>>>>>>>> and POGL:
>>>>>>>>
>>>>>>>> perl v5.15.9
>>>>>>>> PDL-2.4.10_003
>>>>>>>> OpenGL-0.66
>>>>>>>>
>>>>>>>> I'm running on CentOS 5.8 (which is essentially RedHat Enterprise
>>>>>>>> Linux 5.8)
>>>>>>>>
>>>>>>>> With the above setup, after several machine crashes and power
>>>>>>>> cycles,
>>>>>>>> I'm able to determine that when running this script (the first
>>>>>>>> demo):
>>>>>>>>
>>>>>>>> --------------------------------------------------------------------
>>>>>>>> use PDL;
>>>>>>>> use PDL::Graphics::TriD;
>>>>>>>> use PDL::Graphics::TriD::Image;
>>>>>>>>
>>>>>>>> # Number of subdivisions for lines / surfaces.
>>>>>>>> $size = 25;
>>>>>>>>
>>>>>>>> $cz = (xvals zeroes $size+1) / $size;  # interval 0..1
>>>>>>>> $cx = sin($cz*12.6);    # Corkscrew
>>>>>>>> $cy = cos($cz*12.6);
>>>>>>>> line3d [$cx,$cy,$cz];   # Draw a line
>>>>>>>> --------------------------------------------------------------------
>>>>>>>>
>>>>>>>> The lockup occurs in line3d at the call to glutSwapBuffers(); in
>>>>>>>> GL.pm
>>>>>>>> line 939 (see the stack trace attached).
>>>>>>>>
>>>>>>>> Before this, there is an error message:
>>>>>>>>
>>>>>>>> --------------------------------------------------------------
>>>>>>>> libGL error: open DRM failed (Operation not permitted)
>>>>>>>> libGL error: reverting to (slow) indirect rendering
>>>>>>>> freeglut (trid.pl): Unable to create direct context rendering for
>>>>>>>> window
>>>>>>>> 'GLUT TriD'
>>>>>>>> This may hurt performance.
>>>>>>>> --------------------------------------------------------------
>>>>>>>>
>>>>>>>> This error message also occured when testing OpenGL-0.66, but did
>>>>>>>> not seem
>>>>>>>> to cause any problems.
>>>>>>>>
>>>>>>>> Does anyone have any ideas of what might be wrong or how to track it
>>>>>>>> down?
>>>>>>>> I'd like to be able to use TriD, but have not been able to for at
>>>>>>>> least two
>>>>>>>> years under several versions of CentOS 4 and 5 on both 32 and 64 bit
>>>>>>>> PC
>>>>>>>> architectures.
>>>>>>>>
>>>>>>>> Any thoughts welcome!
>>>>>>>>
>>>>>>>> Thanks,
>>>>>>>>  Doug Hunt

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