"Kevin Grittner" <kevin.gritt...@wicourts.gov> writes:
> Robert Haas <robertmh...@gmail.com> wrote:
>> Well, then Tom's idea of using a random number seems pretty solid no
>> matter how you slice it.  Maybe a UUID.
 
> A random number is looking like the best option.  I'm not sure why I'd
> want to generate a perfectly good 128 bit random number and then throw
> away six of the bits to dress it up as a UUID, though.  Do the
> libraries for that do enough to introduce entropy to compensate for
> the lost bits?  Any other benefit I'm missing?

I was envisioning just using PostmasterRandom() (after initializing
the seed from time(NULL) as we do now).  I don't think we need a
super-wide random number.

                        regards, tom lane

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