Not sure if this is related, but if you put a haltOnce at the top of
SpecDebugger>>updateReceiverInspectorFromContext:
then step down until the 'receiver' temporary variable is set,
then inspect 'receiver', the system hangs.
cheers -ben

On Tue, May 5, 2015 at 8:08 PM, Ben Coman <b...@openinworld.com> wrote:

>
>
> On Tue, May 5, 2015 at 7:06 PM, Alain Rastoul <alf.mmm....@gmail.com>
> wrote:
>
>> Le 05/05/2015 12:35, Ben Coman a écrit :
>>
>>> I tried...
>>> * my usual locked image avoidance hack when playing at this level to
>>> comment out calls to #interCyclePause:
>>> * changing to DelayMillisecondScheduler and DelaySemaphoreSchedulers
>>> ...but no luck.
>>>
>>>  No luck means you reproduced and were still locked ?
>
>
> Thats right. I confirm the bug.
>
>
>>
>>
>>  How do mean that "DebugSession someInstance stepInto" does not hang?  How
>>> do you get to that point.
>>>
>> sorry I was not clear
>> I was trying to debug the step into code of the debugger by selecting the
>> 'DebugSession someInstance stepInto' code in a playground and right click /
>> debug it, ie I tried to step into the stepinto code by running the debugger
>> on itself ... It was just a trial, it worked, that's why I'm not sure of
>> the execution flow
>> instructive anyway :)
>>
>>
>> --
>> Regards,
>>
>> Alain
>>
>>
>>
>

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