Not sure if this is related, but if you put a haltOnce at the top of SpecDebugger>>updateReceiverInspectorFromContext: then step down until the 'receiver' temporary variable is set, then inspect 'receiver', the system hangs. cheers -ben
On Tue, May 5, 2015 at 8:08 PM, Ben Coman <b...@openinworld.com> wrote: > > > On Tue, May 5, 2015 at 7:06 PM, Alain Rastoul <alf.mmm....@gmail.com> > wrote: > >> Le 05/05/2015 12:35, Ben Coman a écrit : >> >>> I tried... >>> * my usual locked image avoidance hack when playing at this level to >>> comment out calls to #interCyclePause: >>> * changing to DelayMillisecondScheduler and DelaySemaphoreSchedulers >>> ...but no luck. >>> >>> No luck means you reproduced and were still locked ? > > > Thats right. I confirm the bug. > > >> >> >> How do mean that "DebugSession someInstance stepInto" does not hang? How >>> do you get to that point. >>> >> sorry I was not clear >> I was trying to debug the step into code of the debugger by selecting the >> 'DebugSession someInstance stepInto' code in a playground and right click / >> debug it, ie I tried to step into the stepinto code by running the debugger >> on itself ... It was just a trial, it worked, that's why I'm not sure of >> the execution flow >> instructive anyway :) >> >> >> -- >> Regards, >> >> Alain >> >> >> >