Et voilĂ , I just opened the issue, the number given by fogbugz is 17951.
Thanks again - Carlos

On Thu, Apr 7, 2016 at 1:13 PM, Carlos Lombardi <carlomba...@gmail.com>
wrote:

> Hi Stephan,
>
> thank you for your prompt answer.
>
> We are actually using TextEditor>>changeTextFont, which initiates the
> following message call chain
>  TextEditor>>changeTextFont
>    StrikeFont class>>fromUser:
>      MorphicUIManager>>fontFromUser:
>        StrikeFont class>>fromUser:allowKeyboard:
>
> Therefore, the method StrikeFont class>>fromUser: is already used. It is
> handy to us to use TextEditor>>changeTextFont, because it takes as default
> the font used in the currenty pointed character of the editor.
>
> Effectively, removing the use of the translated method in the MenuMorph
> method you transcribed solves the problem. I will try to open an issue.
>
> Cordially - Carlos Lombardi
>
>
> On Wed, Apr 6, 2016 at 9:16 AM, Stephan Eggermont <step...@stack.nl>
> wrote:
>
>> On 05-04-16 23:22, Carlos Lombardi wrote:
>>
>>> I provisionally patched this issue by modifying the class method in
>>> StrikeFont, in order to give the menu Strings instead of Associations. As
>>> far as this way of selecting a point size is still usable, it would be
>>> nice
>>> to have this issue fixed. If there is another, maybe more modern, way of
>>> graphically choosing a point size, please let me know.
>>>
>> This is fixed in Pharo 5, if I understand you correctly:
>>
>> StrikeFont fromUser: StrikeFont fromUser
>>
>> seems to do the right thing.
>>
>> The translated was added 2015-4-25 and removed again 2015-9-3
>> Current implementation is
>>
>> MenuMorph>addToggle: aString target: anObject selector: aSymbol
>> getStateSelector: stateSymbol enablementSelector: enableSymbol
>> argumentList: argList
>>     "Append a menu item with the given label. If the item is selected, it
>> will send the given selector to the target object."
>>
>>     |item|
>>     item := ToggleMenuItemMorph new
>>         contents: aString;
>>         target: anObject;
>>         selector: aSymbol;
>>         arguments: argList;
>>         getStateSelector: stateSymbol;
>>         enablementSelector: enableSymbol.
>>     ^ self addMenuItem: item
>>
>> If this solves the problem, you can open an issue for this and we can
>> backPort it
>>
>> Stephan
>>
>>
>>
>

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