Et voilĂ , I just opened the issue, the number given by fogbugz is 17951. Thanks again - Carlos
On Thu, Apr 7, 2016 at 1:13 PM, Carlos Lombardi <carlomba...@gmail.com> wrote: > Hi Stephan, > > thank you for your prompt answer. > > We are actually using TextEditor>>changeTextFont, which initiates the > following message call chain > TextEditor>>changeTextFont > StrikeFont class>>fromUser: > MorphicUIManager>>fontFromUser: > StrikeFont class>>fromUser:allowKeyboard: > > Therefore, the method StrikeFont class>>fromUser: is already used. It is > handy to us to use TextEditor>>changeTextFont, because it takes as default > the font used in the currenty pointed character of the editor. > > Effectively, removing the use of the translated method in the MenuMorph > method you transcribed solves the problem. I will try to open an issue. > > Cordially - Carlos Lombardi > > > On Wed, Apr 6, 2016 at 9:16 AM, Stephan Eggermont <step...@stack.nl> > wrote: > >> On 05-04-16 23:22, Carlos Lombardi wrote: >> >>> I provisionally patched this issue by modifying the class method in >>> StrikeFont, in order to give the menu Strings instead of Associations. As >>> far as this way of selecting a point size is still usable, it would be >>> nice >>> to have this issue fixed. If there is another, maybe more modern, way of >>> graphically choosing a point size, please let me know. >>> >> This is fixed in Pharo 5, if I understand you correctly: >> >> StrikeFont fromUser: StrikeFont fromUser >> >> seems to do the right thing. >> >> The translated was added 2015-4-25 and removed again 2015-9-3 >> Current implementation is >> >> MenuMorph>addToggle: aString target: anObject selector: aSymbol >> getStateSelector: stateSymbol enablementSelector: enableSymbol >> argumentList: argList >> "Append a menu item with the given label. If the item is selected, it >> will send the given selector to the target object." >> >> |item| >> item := ToggleMenuItemMorph new >> contents: aString; >> target: anObject; >> selector: aSymbol; >> arguments: argList; >> getStateSelector: stateSymbol; >> enablementSelector: enableSymbol. >> ^ self addMenuItem: item >> >> If this solves the problem, you can open an issue for this and we can >> backPort it >> >> Stephan >> >> >> >