Hi, I want to do a third talk at ESUG as the “part 3” of the feedback loop series.. The first parts where:
1. Nomads do not build Cathedrals: https://www.slideshare.net/MarcusDenker/2014-esugcathedral 2. Perfection and Feedback Loops: Why worse is better. https://www.slideshare.net/MarcusDenker/perfection-feedback-loops-or-why-worse-is-better-65540840 The idea for part 3 is to do something along the lines of “patterns to enable feedback loops”, a more practical view on what one should be doing (or not be doing) to enable and sustain a project as a feedback loop. - both things we do and those we should - things that we do wrong / anti patterns - technical as well as social (community…) - examples you have seen in the real world The idea is not to follow a formal patterns language, it will be informal… so if you have any ideas, please send a private mail to me. Marcus