Eliot

this is why we created the consortium and are working hard to make
sure that the community can pay its engineers.

Now marcus is probably looking for feedback patterns in the dev
process, idea generation process.

Stef

On Thu, Jul 6, 2017 at 6:53 PM, Eliot Miranda <eliot.mira...@gmail.com> wrote:
> Hi Marcus,
>
>     as you know I, and others,  think the most important thing is analyzing 
> the community economically and trying to increase the flow of resources into 
> the community and keeping people and their skills in the community.  If we do 
> not get on a growth path we are small enough that we will wither away.  Some 
> of the best contributors have left to work elsewhere, typically for google.
>
> Elinor Ostrom's ideas on managing the commons are the most relevant patterns 
> here.  They provide for a community that is just and stable and have been 
> observed and abstracted from human systems that have been healthy for many 
> centuries.
>
> _,,,^..^,,,_ (phone)
>
>> On Jul 5, 2017, at 2:26 AM, Marcus Denker <marcus.den...@inria.fr> wrote:
>>
>> Hi,
>>
>> I want to do a third talk at ESUG as the “part 3” of the feedback loop 
>> series..
>> The first parts where:
>>
>>    1. Nomads do not build Cathedrals: 
>> https://www.slideshare.net/MarcusDenker/2014-esugcathedral
>>    2. Perfection and Feedback Loops: Why worse is better.
>>        
>> https://www.slideshare.net/MarcusDenker/perfection-feedback-loops-or-why-worse-is-better-65540840
>>
>> The idea for part 3 is to do something along the lines of “patterns to 
>> enable feedback loops”, a more practical view
>> on what one should be doing (or not be doing) to enable and sustain a 
>> project as a feedback loop.
>>
>> - both things we do and those we should
>> - things that we do wrong / anti patterns
>> - technical as well as social (community…)
>> - examples you have seen in the real world
>>
>> The idea is not to follow a formal patterns language, it will be informal… 
>> so if you have any ideas, please send
>> a private mail to me.
>>
>>    Marcus
>>
>>
>>
>>
>>
>

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