tx!
Now I understand what you mean.

On Jan 8, 2012, at 9:52 PM, Mariano Martinez Peck wrote:

> 
> 
> On Sun, Jan 8, 2012 at 9:25 PM, Stéphane Ducasse <stephane.duca...@inria.fr> 
> wrote:
> can you give an example that I understand
> "One thing I strongly recommend is to favor #moduleName over pragmas listing 
> the library - imagine changing 2000+ GSL calls if the library name changes 
> =:0 "
> 
> 
> Bill:  that already exists in FFI.
> Stef: what Bill says is that if you bind to a specific library you have to 
> put its library name in each method that calls a ffi function. Example of DBX:
> 
> apiErrorType: handle number: err 
>     "int odbx_error_type( odbx_t*, int )"
>     <cdecl: long 'odbx_error_type' (ulong long) module: 'opendbx'>
>     ^ self externalCallFailed
> 
> ----
> 
> apiInitialize: handle backend: backend host: host port: port
>     "long odbx_init(odbx_t**, char*, char*, char*)"
>     <cdecl: long 'odbx_init' (ulong* char* char* char*) module: 'opendbx'>
>     ^self externalCallFailed
> 
> ---
> 
> xxx
> 
> ---
> 
> Notice the "module: 'opendbx"
> So...if now the library is renamed or whatever, you have to change all 
> methods. But I don't think this is a real big deal. There are much worst 
> things.
> 
> Finaly, I copy paste an answer from Andreas from a previous thread:
> 
> 
> The Right Way to do this is to have a subclass of ExternalLibrary and 
> implement the class-side method #moduleName along the lines of:
> 
> MyLibrary class>>moduleName
>  "Answer the module name to use for this library"
>  Smalltalk platformName = 'Win32' ifTrue:[^'MyLibrary32.dll'].
>  Smalltalk platformName = 'unix' ifTrue:[
>     "check various locations and versions"
>     #('/usr/lib/libMyLibrary.so'
>       '/usr/lib/libMyLibrary.so.1'
>       '/usr/lib/libMyLibrary.so.2'
>       '/usr/share/libMyLibrary.so.1'
>       '/usr/share/libMyLibrary.so.2'
> ) do:[:location|
>          (FileDirectory fileExists: location) ifTrue:[^location].
>     ].
>     ^self error:'MyLibrary is not installed'
>   ].
> 
>  
> Tx
> 
> On Jan 8, 2012, at 9:18 PM, Schwab,Wilhelm K wrote:
> 
> > Stef,
> >
> > Absent the NB experience, +1 to the comments below.  FFI has pretty much 
> > "just worked" for me.  We need double arrays.  Callbacks would be great.  
> > One thing I strongly recommend is to favor #moduleName over pragmas listing 
> > the library - imagine changing 2000+ GSL calls if the library name changes 
> > =:0  It makes a LOT more sense to have a class per library, and that class 
> > knows the name to use.  That's all the more true when one considers code 
> > such as ODBC that can run on multiple platforms with different names.  
> > #moduleName can test the OS and answer the correct name.
> >
> > Bill
> >
> >
> > ________________________________________
> > From: pharo-project-boun...@lists.gforge.inria.fr 
> > [pharo-project-boun...@lists.gforge.inria.fr] on behalf of Stéphane Ducasse 
> > [stephane.duca...@inria.fr]
> > Sent: Sunday, January 08, 2012 2:16 PM
> > To: Pharo-project@lists.gforge.inria.fr
> > Subject: Re: [Pharo-project] Best way for FFI in Pharo
> >
> > thanks for the feedback.
> > We will come back you soon :)
> > Because we should get FFI and NativeBoost fully working :).
> >
> > Stef
> >
> > On Jan 8, 2012, at 7:29 PM, ncalexan wrote:
> >
> >>
> >> fstephany wrote
> >>>
> >>> I'm also a bit lost between all the different options (plugins,
> >>> NativeBoost, FFI, Alien).
> >>>
> >>
> >> I also found this confusing, so let me tell my recent experience and my
> >> conclusion.
> >>
> >> I have written bindings to the SDL game programming library for use with
> >> Pharo.  SDL is cross-platform, and I want to support Mac (most of all),
> >> Windows (one must), and Linux (if I must).  As far as I can tell, Alien is
> >> not cross-platform and not maintained, so I have not spent time
> >> investigating it.
> >>
> >> Following Igor Stasenko's OpenGLSpecs package, I wrote an SDLSpecs package
> >> which parses the relevant C header files and then writes either an NB or 
> >> FFI
> >> callout class tree.  I need to define a few structures, make a class pool
> >> with some constants, and then define lots of callouts, many of which take
> >> references to structures (like 'foo(struct x*)').
> >>
> >> I was able to make both work, more or less, on my Macbook Pro, using stock
> >> Pharo 1.3 images and Igor's NBCog.app.
> >>
> >> I found NB to be a nicer programmer experience but I found that the FFI 
> >> just
> >> works.  There are a lot of gratuitous differences, but:
> >>
> >> * NB requires a VM compiled with a separate plugin (that I built from 
> >> source
> >> with no trouble -- Igor has done splendid work with CMakeVMMaker).
> >> * NB should be faster than the FFI at pretty much everything, but I can't
> >> say since I haven't measured.
> >> * NB has useful primitives for determining if your external objects are
> >> still valid and for determining the current operating system (I intend to
> >> use these even if I don't use NB).
> >> * NB has very few tests and examples and essentially no documentation.
> >> * NB has a simple conceptual model, but it is still not as simple as the 
> >> FFI
> >> model.
> >> * NB uses variableByteClasses to great advantage -- this is very cool.
> >>
> >> * NB makes it easy to crash your image, since you are evaluating native 
> >> code
> >> in image.
> >> * NB is still, to my eye, raw and untested on Mac.  I had problems with
> >> stack alignments in bizarre places, and NB's interaction with garbage
> >> collection basically ended my attempts to use it.
> >> * NB is basically impossible to debug if you aren't very strong with x86
> >> assembly (I'm not even strong with x86 assembly), and the stack
> >> manipulations rendered GDB pretty much useless for me.
> >> * NB does not integrate well with the Pharo tools -- I think the
> >> MethodTrailers are screwing up references, implementors, and source views,
> >> but I haven't investigated.
> >> * NB does not seem to support indirections very easily -- I struggled to
> >> understand how to interface to foreign C functions with specs like
> >> 'foo(struct x)', 'foo(struct x *)' and 'foo(struct x **)', and eventually
> >> gave up.
> >>
> >> I wanted to help Igor with the NB project, but the NB-OpenGL Mac bindings
> >> crash horribly for me, and although I was able to fix them, it I just don't
> >> hack enough x86 assembly to figure out all the tricks Igor is doing.  The
> >> thought of making it all work on 3 platforms, and fix all the tool
> >> integration, was just too much for me.
> >>
> >> In conclusion, I prefer the FFI.  It is old, cross platform, well tested,
> >> somewhat documented, and reliable.  I think Igor has done some amazing work
> >> and I do not want to bash his project (and certainly not his code -- the
> >> man's a magician) but the fancy features are not necessary for my project.
> >>
> >>
> >> fstephany wrote
> >>>
> >>> Will this interface handle callbacks ?
> >>>
> >>
> >> I do not need callbacks so cannot speak to this issue.
> >>
> >> Yours,
> >> Nick Alexander
> >>
> >> --
> >> View this message in context: 
> >> http://forum.world.st/Best-way-for-FFI-in-Pharo-tp4275467p4276356.html
> >> Sent from the Pharo Smalltalk mailing list archive at Nabble.com.
> >>
> >
> >
> >
> 
> 
> 
> 
> 
> -- 
> Mariano
> http://marianopeck.wordpress.com
> 


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