I am just the messenger: the library names are different on the various 
platforms, and the names can change over time (especially on Linux).


________________________________
From: pharo-project-boun...@lists.gforge.inria.fr 
[pharo-project-boun...@lists.gforge.inria.fr] on behalf of Mariano Martinez 
Peck [marianop...@gmail.com]
Sent: Sunday, January 08, 2012 5:33 PM
To: Pharo-project@lists.gforge.inria.fr
Subject: Re: [Pharo-project] Best way for FFI in Pharo



On Sun, Jan 8, 2012 at 11:26 PM, Schwab,Wilhelm K 
<bsch...@anest.ufl.edu<mailto:bsch...@anest.ufl.edu>> wrote:
Why do it (automated or not) 2000 times when it can be done once?

I don't understand. Why should I need to change the module name so frequently?  
I have been working with squeakDBX since 4 years and we never needed to change 
it.

Think of the wasted time and change log bloat.  Would you like to do it every 
time you move from Windows to Linux and back?

I don't understand why you say you should change that when moving from one OS 
to another one. I think you may have design issue, not FFI. With DBXTalk we 
have the superclass PharoOpenDBX, with has all the openDBX api with methods ^  
self subclassResponsability. That's to mark the API. Then we have 2 subclasses, 
OpenDBXUnix and OpenDBXWindows. And then OpenDBXMac which is subclass from the 
Unix one but doesn't change or add anything so far.
Then we have a Current (singleton) stored in a class variable and a class side 
initialize that does

ffiImplementationForOS
    | platformName |
    platformName := Smalltalk os platformName.
    platformName = 'Win32' ifTrue:[ ^OpenDBXWin32 basicNew initialize].
    platformName = 'unix' ifTrue:[ ^OpenDBXUnix basicNew initialize].
    platformName = 'Mac OS' ifTrue:[ ^OpenDBXMacOSX basicNew initialize].
    self error: 'Cannot identify platform'.

And that's all. We never need to change anything.  The only thing you should 
care is if moving the same image from one OS to another one then you have to 
reinitialize this class variable.  Or...you could add it to startUp list if you 
want.

Cheers

Say it once.  The superiority of #moduleName is clear.



________________________________
From: 
pharo-project-boun...@lists.gforge.inria.fr<mailto:pharo-project-boun...@lists.gforge.inria.fr>
 
[pharo-project-boun...@lists.gforge.inria.fr<mailto:pharo-project-boun...@lists.gforge.inria.fr>]
 on behalf of Mariano Martinez Peck 
[marianop...@gmail.com<mailto:marianop...@gmail.com>]
Sent: Sunday, January 08, 2012 4:29 PM

To: 
Pharo-project@lists.gforge.inria.fr<mailto:Pharo-project@lists.gforge.inria.fr>
Subject: Re: [Pharo-project] Best way for FFI in Pharo



On Sun, Jan 8, 2012 at 10:13 PM, Schwab,Wilhelm K 
<bsch...@anest.ufl.edu<mailto:bsch...@anest.ufl.edu>> wrote:
Agreed, except for thinking that changing all of the module names is not a big 
deal :)

Why not? how many smalltalk lines of code do you think it could take to 
automate that? ;)


  An external library subclass is the way to go.  I know this already exists in 
FFI, but the evolving chapter on Spock does not mention it - it should not only 
mention it, but recommend it, IMHO.

Stef, does it make sense yet?




________________________________
From: 
pharo-project-boun...@lists.gforge.inria.fr<mailto:pharo-project-boun...@lists.gforge.inria.fr>
 
[pharo-project-boun...@lists.gforge.inria.fr<mailto:pharo-project-boun...@lists.gforge.inria.fr>]
 on behalf of Mariano Martinez Peck 
[marianop...@gmail.com<mailto:marianop...@gmail.com>]
Sent: Sunday, January 08, 2012 3:52 PM

To: 
Pharo-project@lists.gforge.inria.fr<mailto:Pharo-project@lists.gforge.inria.fr>
Subject: Re: [Pharo-project] Best way for FFI in Pharo



On Sun, Jan 8, 2012 at 9:25 PM, Stéphane Ducasse 
<stephane.duca...@inria.fr<mailto:stephane.duca...@inria.fr>> wrote:
can you give an example that I understand
"One thing I strongly recommend is to favor #moduleName over pragmas listing 
the library - imagine changing 2000+ GSL calls if the library name changes =:0 "


Bill:  that already exists in FFI.
Stef: what Bill says is that if you bind to a specific library you have to put 
its library name in each method that calls a ffi function. Example of DBX:

apiErrorType: handle number: err
    "int odbx_error_type( odbx_t*, int )"
    <cdecl: long 'odbx_error_type' (ulong long) module: 'opendbx'>
    ^ self externalCallFailed

----

apiInitialize: handle backend: backend host: host port: port
    "long odbx_init(odbx_t**, char*, char*, char*)"
    <cdecl: long 'odbx_init' (ulong* char* char* char*) module: 'opendbx'>
    ^self externalCallFailed

---

xxx

---

Notice the "module: 'opendbx"
So...if now the library is renamed or whatever, you have to change all methods. 
But I don't think this is a real big deal. There are much worst things.

Finaly, I copy paste an answer from Andreas from a previous thread:


The Right Way to do this is to have a subclass of ExternalLibrary and implement 
the class-side method #moduleName along the lines of:

MyLibrary class>>moduleName
 "Answer the module name to use for this library"
 Smalltalk platformName = 'Win32' ifTrue:[^'MyLibrary32.dll'].
 Smalltalk platformName = 'unix' ifTrue:[
    "check various locations and versions"
    #('/usr/lib/libMyLibrary.so'
      '/usr/lib/libMyLibrary.so.1'
      '/usr/lib/libMyLibrary.so.2'
      '/usr/share/libMyLibrary.so.1'
      '/usr/share/libMyLibrary.so.2'
) do:[:location|
         (FileDirectory fileExists: location) ifTrue:[^location].
    ].
    ^self error:'MyLibrary is not installed'
  ].


Tx

On Jan 8, 2012, at 9:18 PM, Schwab,Wilhelm K wrote:

> Stef,
>
> Absent the NB experience, +1 to the comments below.  FFI has pretty much 
> "just worked" for me.  We need double arrays.  Callbacks would be great.  One 
> thing I strongly recommend is to favor #moduleName over pragmas listing the 
> library - imagine changing 2000+ GSL calls if the library name changes =:0  
> It makes a LOT more sense to have a class per library, and that class knows 
> the name to use.  That's all the more true when one considers code such as 
> ODBC that can run on multiple platforms with different names.  #moduleName 
> can test the OS and answer the correct name.
>
> Bill
>
>
> ________________________________________
> From: 
> pharo-project-boun...@lists.gforge.inria.fr<mailto:pharo-project-boun...@lists.gforge.inria.fr>
>  
> [pharo-project-boun...@lists.gforge.inria.fr<mailto:pharo-project-boun...@lists.gforge.inria.fr>]
>  on behalf of Stéphane Ducasse 
> [stephane.duca...@inria.fr<mailto:stephane.duca...@inria.fr>]
> Sent: Sunday, January 08, 2012 2:16 PM
> To: 
> Pharo-project@lists.gforge.inria.fr<mailto:Pharo-project@lists.gforge.inria.fr>
> Subject: Re: [Pharo-project] Best way for FFI in Pharo
>
> thanks for the feedback.
> We will come back you soon :)
> Because we should get FFI and NativeBoost fully working :).
>
> Stef
>
> On Jan 8, 2012, at 7:29 PM, ncalexan wrote:
>
>>
>> fstephany wrote
>>>
>>> I'm also a bit lost between all the different options (plugins,
>>> NativeBoost, FFI, Alien).
>>>
>>
>> I also found this confusing, so let me tell my recent experience and my
>> conclusion.
>>
>> I have written bindings to the SDL game programming library for use with
>> Pharo.  SDL is cross-platform, and I want to support Mac (most of all),
>> Windows (one must), and Linux (if I must).  As far as I can tell, Alien is
>> not cross-platform and not maintained, so I have not spent time
>> investigating it.
>>
>> Following Igor Stasenko's OpenGLSpecs package, I wrote an SDLSpecs package
>> which parses the relevant C header files and then writes either an NB or FFI
>> callout class tree.  I need to define a few structures, make a class pool
>> with some constants, and then define lots of callouts, many of which take
>> references to structures (like 'foo(struct x*)').
>>
>> I was able to make both work, more or less, on my Macbook Pro, using stock
>> Pharo 1.3 images and Igor's NBCog.app.
>>
>> I found NB to be a nicer programmer experience but I found that the FFI just
>> works.  There are a lot of gratuitous differences, but:
>>
>> * NB requires a VM compiled with a separate plugin (that I built from source
>> with no trouble -- Igor has done splendid work with CMakeVMMaker).
>> * NB should be faster than the FFI at pretty much everything, but I can't
>> say since I haven't measured.
>> * NB has useful primitives for determining if your external objects are
>> still valid and for determining the current operating system (I intend to
>> use these even if I don't use NB).
>> * NB has very few tests and examples and essentially no documentation.
>> * NB has a simple conceptual model, but it is still not as simple as the FFI
>> model.
>> * NB uses variableByteClasses to great advantage -- this is very cool.
>>
>> * NB makes it easy to crash your image, since you are evaluating native code
>> in image.
>> * NB is still, to my eye, raw and untested on Mac.  I had problems with
>> stack alignments in bizarre places, and NB's interaction with garbage
>> collection basically ended my attempts to use it.
>> * NB is basically impossible to debug if you aren't very strong with x86
>> assembly (I'm not even strong with x86 assembly), and the stack
>> manipulations rendered GDB pretty much useless for me.
>> * NB does not integrate well with the Pharo tools -- I think the
>> MethodTrailers are screwing up references, implementors, and source views,
>> but I haven't investigated.
>> * NB does not seem to support indirections very easily -- I struggled to
>> understand how to interface to foreign C functions with specs like
>> 'foo(struct x)', 'foo(struct x *)' and 'foo(struct x **)', and eventually
>> gave up.
>>
>> I wanted to help Igor with the NB project, but the NB-OpenGL Mac bindings
>> crash horribly for me, and although I was able to fix them, it I just don't
>> hack enough x86 assembly to figure out all the tricks Igor is doing.  The
>> thought of making it all work on 3 platforms, and fix all the tool
>> integration, was just too much for me.
>>
>> In conclusion, I prefer the FFI.  It is old, cross platform, well tested,
>> somewhat documented, and reliable.  I think Igor has done some amazing work
>> and I do not want to bash his project (and certainly not his code -- the
>> man's a magician) but the fancy features are not necessary for my project.
>>
>>
>> fstephany wrote
>>>
>>> Will this interface handle callbacks ?
>>>
>>
>> I do not need callbacks so cannot speak to this issue.
>>
>> Yours,
>> Nick Alexander
>>
>> --
>> View this message in context: 
>> http://forum.world.st/Best-way-for-FFI-in-Pharo-tp4275467p4276356.html
>> Sent from the Pharo Smalltalk mailing list archive at Nabble.com.
>>
>
>
>





--
Mariano
http://marianopeck.wordpress.com




--
Mariano
http://marianopeck.wordpress.com




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http://marianopeck.wordpress.com

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