But try this code, and you will get my point: | m | m := Morph new. m openInWorld.
m color: Color red. 1 to: 300 do: [:x | m extent: x@300. (Delay forMilliseconds: 10) wait. ]. m delete. I want to see the animation of the growing morph. Instead I get nothing. To get the animation, you have to enclose the loop in a forked process, but it is inelegant: | m | m := Morph new. m openInWorld. m color: Color red. [1 to: 300 do: [:x | m extent: x@300. (Delay forMilliseconds: 10) wait. ]. m delete] fork. Hilaire On 20/06/2012 13:23, Fernando Olivero wrote: > I don't think its related to the processes priority. > > Can you provide more code of the DrGeoCanvas>>#initialize ? > > Because, the following works just fine, by evaluating the first two > lines, or the complete script. > > m := Morph new. > m openInWorld. > > m color: Color red. > m extent: 300@300. > > m delete > > Fernando > > On Wed, Jun 20, 2012 at 12:16 PM, Hilaire Fer > nandes <hilaire.fernan...@edu.ge.ch> wrote: >> DHello, >> >> I have a question regarding the Workspace when you execute code from there. >> >> Let me show with an example: >> >> I want to execute code instantiating an empty DrGeo sketch (a morph) >> then create programmatically content: >> >> >> |canvas| >> canvas := DrGeoCanvas new. >> canvas segment: 5@4 to: 10@20. >> canvas vector: 0@0 to: 2@2. >> ... >> >> The line with DrGeoCanavas creates and opens a new morph of a DrGeo sketch. >> >> My problem is: the morph only shows up on screen when the whole >> Workspace code is executed. I would like the canvas morph to show up >> when instantiated then get the construction code done step by step in >> the screen. >> >> Is the workspace code executed with higher priority than the user >> interface thread? >> >> >> Thanks >> >> Hilaire >> >> -- >> Dr. Geo -- http://www.drgeo.eu >> >> > > -- Dr. Geo -- http://www.drgeo.eu