Now it works!
Looks interesting! However, it is a bit crude. What are the available commands? 

Alexandre
-- 
_,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:
Alexandre Bergel  http://www.bergel.eu
^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.



> On Dec 28, 2015, at 10:07 AM, Eric Velten de Melo <ericvm...@gmail.com> wrote:
> 
> There is an AdventureShell class made with Spec. You use it like this:
> 
> (AdventureShell world: (CDGameWorld new)) openWithSpec.
> 
> It is pretty basic, but gets the job done.
> 
> 2015-12-28 10:51 GMT-02:00 Robert Withers <robert.w.with...@gmail.com 
> <mailto:robert.w.with...@gmail.com>>:
> This looks interesting. How can it be used and made interactive? I would like 
> to launch the CDGameWorld that did load with this configuration as an 
> interactive session, to see how this package is used.
> 
> cheers,
> Robert
> 
> 
> On 12/27/2015 10:14 PM, Eric Velten de Melo wrote:
>> I think I fixed the issues with Metacello. Therefore, you should be able to 
>> load by using Gofer.
>> 
>> Gofer new
>>     url:'http://smalltalkhub.com/mc/ericvm/Smallworlds/main 
>> <http://smalltalkhub.com/mc/ericvm/Smallworlds/main>';
>>     package: 'ConfigurationOfSmallworlds';
>>     load.
>> 
>> ((Smalltalk at: #ConfigurationOfSmallworlds) project version:'0.3') load.
>> 
>> 
>> 2015-12-27 23:14 GMT-02:00 Alexandre Bergel <alexandre.ber...@me.com 
>> <mailto:alexandre.ber...@me.com>>:
>> Hi!
>> 
>> Something is wrong. PetitParser is indeed loaded. I get an error: This 
>> package depends on the following classes:
>>   CommandParser
>> You must resolve these dependencies before you will be able to load these 
>> definitions:
>>   CCCommandParser
>> 
>> Alexandre
>> 
>> 
>> > On Dec 27, 2015, at 9:13 PM, ericvm < 
>> > <mailto:ericvm...@gmail.com>ericvm...@gmail.com 
>> > <mailto:ericvm...@gmail.com>> wrote:
>> >
>> > You need to have PetitParser installed for it to work.
>> >
>> > ColossalCave is not ported, should be removed.
>> >
>> > I was not able to get the metacello cobfiguration working properly.
>> >
>> > But installing PetitParser and loading last commit of Smallworlds package 
>> > should be enough.
>> >
>> > To run cloak of darkness, type
>> > (AdventureShell world: (CDGameWorld new)) openWithSpec.
>> >
>> > Em 27 de dez de 2015 17:29, "abergel [via Smalltalk]" <[hidden email]> 
>> > escreveu:
>> > hi!
>> >
>> > I would like to try it, but I am facing some issues:
>> >         - I cannot use your configuration on Pharo 5. I get an error when 
>> > trying to load the stable version
>> >         - I therefore tried to manually load the two packages. But 
>> > Smallworlds-ColossalCave does not load. Some classes are missing.
>> >
>> > Cheers,
>> > Alexandre
>> >
>> >
>> > > On Dec 27, 2015, at 12:03 PM, ericvm <[hidden email]> wrote:
>> > >
>> > > I don't know if this is the appropriate venue to do that, but I'd like to
>> > > announce that I finished a stable implementation of a framework for
>> > > developing Interactive Fiction in Pharo Smalltalk.
>> > >
>> > > It is based on an old code written by Bob Jarvis for Dolphin, but it has
>> > > been changed so much that it is almost something new.
>> > >
>> > > This is my first project and I'm still working around Metacello and
>> > > polishing stuff up. So I appreciate any code contributions, comments or
>> > > thoughts about it.
>> > >
>> > > It is hosted on Smalltalkhub:
>> > > (http://smalltalkhub.com/#!/~ericvm/Smallworlds 
>> > > <http://smalltalkhub.com/#%21/%7Eericvm/Smallworlds>)
>> > >
>> > >
>> > >
>> > > --
>> > > View this message in context:  
>> > > <http://forum.world.st/Smallworlds-Interactive-Fiction-Framework-tp4868560.html>http://forum.world.st/Smallworlds-Interactive-Fiction-Framework-tp4868560.html
>> > >  
>> > > <http://forum.world.st/Smallworlds-Interactive-Fiction-Framework-tp4868560.html>
>> > > Sent from the Pharo Smalltalk Users mailing list archive at Nabble.com.
>> > >
>> > --
>> > _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:
>> > Alexandre Bergel  http://www.bergel.eu <http://www.bergel.eu/>
>> > ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
>> >
>> >
>> >
>> >
>> >
>> >
>> > If you reply to this email, your message will be added to the discussion 
>> > below:
>> > http://forum.world.st/Smallworlds-Interactive-Fiction-Framework-tp4868560p4868585.html
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>> > To unsubscribe from Smallworlds - Interactive Fiction Framework, click 
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>> > NAML
>> >
>> > View this message in context: Re: Smallworlds - Interactive Fiction 
>> > Framework
>> > Sent from the Pharo Smalltalk Users mailing list archive at Nabble.com.
>> 
>> --
>> _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:
>> Alexandre Bergel  http://www.bergel.eu <http://www.bergel.eu/>
>> ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
>> 
>> 
>> 
>> 
>> 
> 
> -- 
> Robert
> .  ..   ...    ^,^
> 

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