I mentioned bytecode because I dont want the user to see at some point
bytecode and say "What the hell is that" I want the reader to feel
confident that at least understands the basic in Pharo. Also very brief
explanations about bytecode I have seen in similar python tutorials.
Obviously I dont want to go any deeper than that because the user wont have
to worry about the technical details on a daily basis anyway.

I agree that I could add a bit more on the VM description similar to what
you posted. I am curious though, wont even the interpreter generate machine
code in order to execute the code  or does it use existing machine code
inside the VM binary ?

On Wed, Jan 13, 2016 at 2:25 PM Sven Van Caekenberghe <s...@stfx.eu> wrote:

> Sounds about right.
>
> Now, I would swap 1 and 4, as the image is the most important abstraction.
>
> There is also a bit too much emphasis on (byte|source)code. This is
> already pretty technical (it assume you know what compilation is and so
> on). But I understand it must be explained here, and you did it well.
>
> However, I would start by saying that the image is a snapshot of the
> object world in memory that is effectively a live Pharo system. It contains
> everything that is available and that exists in Pharo. This includes any
> objects that you created yourself, windows, browsers, open debuggers,
> executing processes, all meta objects as well as all representations of
> code.
>
> <sidenote>
> The fact that there is a sources and changes file is an implementation
> artefact, not something fundamental. There are ideas to change this in the
> future (but you do not have to mention that).
> </sidenote>
>
> Also, the VM not only executes code, it maintains the object world, which
> includes the ability to load and save it from and to an image. It creates a
> portable (cross platform) abstraction that isolates the image from the
> particular details of the underlying hardware and OS. In that role it
> implements the interface with the outside world. I would mention that
> second part before mentioning the code execution.
>
> The sentence "The purpose of the VM is to take Pharo bytcode that is
> generated each time user accepts a piece of code and convert it to machine
> code in order to be executed." is not 100% correct. It is possible to
> execute the byte code without converting it. This is called interpretation.
> JIT is a faster technique that includes converting (some often used) byte
> code to machine code and caching that.
>
> I hope this helps (it is hard to write a 'definitive explanation' as there
> are some many aspects to this and it depends on the context/audience).
>
> > On 13 Jan 2016, at 12:58, Dimitris Chloupis <kilon.al...@gmail.com>
> wrote:
> >
> > So I am correct that the image does not store the source code, and that
> the source code is stored in sources and changes. The only diffirence is
> that the objects have a source variable that points to the right place for
> finding the source code.
> >
> > This is the final text if you find anything incorrect please correct me
> >
> > ---------------
> >
> > 1. The virtual machine (VM) is the only component that is different for
> each operating system. The purpose of the VM is to take Pharo bytcode that
> is generated each time user accepts a piece of code and convert it to
> machine code in order to be executed. Pharo 4 comes with the Cog VM a very
> fast JIT VM. The VM executable is named:
> >
> > • Pharo.exe for Windows; • pharo for Linux ; and
> >
> > • Pharo for OSX (inside a package also named Pharo.app).
> > The other components below are portable across operating systems, and
> >
> > can be copied and run on any appropriate virtual machine.
> >
> > 2. The sources file contains source code for parts of Pharo that don’t
> change frequently. Sources file is important because the image file format
> stores only the bytecode of live objects and not their source code.
> Typically a new sources file is generated once per major release of Pharo.
> For Pharo 4.0, this file is named PharoV40.sources.
> >
> > 3. The changes file logs of all source code modifications since the
> .sources file was generated. This facilitates a per method history for
> diffs or re- verting.That means that even if you dont manage to save the
> image file on a crash or you just forgot you can recover your changes from
> this file. Each release provides a near empty file named for the release,
> for example Pharo4.0.changes.
> >
> > 4. The image file provides a frozen in time snapshot of a running Pharo
> system. This is the file where the Pharo bytecode is stored and as such its
> a cross platform format. This is the heart of Pharo, containing the live
> state of all objects in the system (including classes and methods, since
> they are objects too). The file is named for the release (like
> Pharo4.0.image).
> >
> > The .image and .changes files provided by a Pharo release are the
> starting point for a live environment that you adapt to your needs.
> Essentially the image file containes the compiler of the language (not the
> VM) , the language parser, the IDE tools, many libraries and acts a bit
> like a virtual Operation System that runs on top of a Virtual Machine (VM),
> similarly to ISO files.
> >
> > As you work in Pharo, these files are modified, so you need to make sure
> that they are writable. The .image and .changes files are intimately linked
> and should always be kept together, with matching base filenames. Never
> edit them directly with a text editor, as .images holds your live object
> runtime memory, which indexes into the .changes files for the source. It is
> a good idea to keep a backup copy of the downloaded .image and .changes
> files so you can always start from a fresh image and reload your code.
> However the most efficient way for backing up code is to use a version
> control system that will provide an easier and powerful way to back up and
> track your changes.
> >
> > The four main component files above can be placed in the same directory,
> although it’s also possible to put the Virtual Machine and sources file in
> a separate directory where everyone has read-only access to them.
> >
> > If more than one image file is present in the same directory pharo will
> prompt you to choose an image file you want to load.
> >
> > Do whatever works best for your style of working and your operating
> system.
> >
> >
> >
> >
> >
> > On Wed, Jan 13, 2016 at 12:13 PM Sven Van Caekenberghe <s...@stfx.eu>
> wrote:
> >
> > > On 13 Jan 2016, at 10:57, Dimitris Chloupis <kilon.al...@gmail.com>
> wrote:
> > >
> > > I was adding a short description to the UPBE about sources file , I
> always thought that the sources file is the file that contains the source
> code of the image because the image file itself stores only the bytecode.
> > >
> > > However its just came to my attention that the sources file does not
> contain code that is recently installed in the image.
> > >
> > > So how exactly the sources file works and what it is ?
> >
> > The main perspective is from the object point of view: methods are just
> objects like everything else. In order to be executable they know their
> byte codes (which might be JIT compiled on execution, but that is an
> implementation detail) and they know their source code.
> >
> > Today we would probably just store the source code strings in the image
> (maybe compressed) as memory is pretty cheap. But way back when Smalltalk
> started, that was not the case. So they decided to map the source code out
> to files.
> >
> > So method source code is a magic string (RemoteString) that points to
> some position in a file. There are 2 files in use: the sources file and the
> changes file.
> >
> > The sources file is a kind of snapshot of the source code of all methods
> at the point of release of a major new version. That is why there is a Vxy
> in their name. The source file never changes once created or renewed (a
> process called generating the sources, see PharoSourcesCondenser).
> >
> > While developing and creating new versions of methods, the new source
> code is appended to another file called the changes file, much like a
> transaction log. This is also a safety mechanism to recover 'lost' changes.
> >
> > The changes file can contain multiple versions of a method. This can be
> reduced in size using a process called condensing the changes, see
> PharoChangesCondenser.
> >
> > On a new release, the changes file will be (almost) empty.
> >
> > HTH,
> >
> > Sven
> >
> >
> >
>
>
>

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