cool! On Tue, Oct 13, 2009 at 8:50 AM, Todd Volkert <[email protected]> wrote:
> That's awesome! I haven't looked at the code yet, but if it made sense > from a platform perspective, would you consider contributing any of this to > the project? > -T > > p.s. It doesn't run for me in OS X 10.6, but I saw it work on Fedora 11 > earlier today :) > > > On Mon, Oct 12, 2009 at 12:51 PM, August Lammersdorf, InteractiveMesh < > [email protected]> wrote: > >> >> Hi, >> >> when Pivot 1.3 was released I was curious if 3D rendering could be >> implemented with the help of the Java 3D API. The offscreen rendering >> capability of Java 3D allows to provide a lightweight component into which >> the rendered pixels are copied >> per frame (as it is done for Swing and JavaFX). >> >> The first release (attempt) is now available at >> http://www.interactivemesh.org/testspace/j3dmeetspivot.html >> >> Please be aware that 3D lightweight/offscreen rendering is not as fast as >> 3D rendering into a heavyweight component like javax.media.j3d.Canvas3D. >> >> August Lammersdorf >> > >
