Dear Nate: Changing the static field to false enabled the acquisition of images but I believe there may be another issue with the Sony camera model. When static is set to true, the camera does not move. When static is set to false, the ptz joints are out of control. Sometimes the camera starts bouncing and other times it just spins in a circle. When I try to connect to the ptz interface through player, Gazebo segfaults with an error of "ODE INTERNAL ERROR 1: assertion "bNormalizationResult" failed in _dNormalize4() [../../include/ode/odemath.h]"
Also, is it possible for the default value of the saveframes variable to be set to false? Saving frames is probably not a very common task but it can easily take up a lot of disk space. Sandy -- [EMAIL PROTECTED] www.sanfordfreedman.com "I have yet to see any problem, however complicated, which, when you looked at it in the right way, did not become still more complicated." - Poul Anderson ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Playerstage-gazebo mailing list Playerstage-gazebo@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo