RobbH wrote: > That logic is not so clear in the drag and drop interface, but I'm sure > I could learn the new logic and follow it.
The player you drop onto is the master - or if that player is already in a sync group, then its the master of that group. Sync masters are shown first, then other players below. e.g. Player A Player B Player C If I drop C onto B, B becomes master Player A Player B |-Player C If I drop A onto C (or B) B is master of A & C Player B |- Player A |- Player C RobbH wrote: > The "Synchronize" option seems to work the same as before. It's just in > a new location. But I haven't yet tested it thoroughly, so it may turn > out that there are differences. It's *exactly* the same - same dialog, same code. *Material debug:* 1. Launch via http: //SERVER:9000/material/?debug=json 2. Open browser's developer tools 3. Open console tab in developer tools 4. REQ/RESP messages sent to/from LMS will be logged here. ------------------------------------------------------------------------ cpd73's Profile: http://forums.slimdevices.com/member.php?userid=66686 View this thread: http://forums.slimdevices.com/showthread.php?t=109624 _______________________________________________ plugins mailing list plugins@lists.slimdevices.com http://lists.slimdevices.com/mailman/listinfo/plugins