quart-temps wrote: 
> Hi !
> 
> By the way: I use windows in french, and I have an issue with the utf8
> encoding in the Player output device name that leads to player abortion.
> See picture below:
> 
> Thank you for your help !

OK, This will work.  I should not have been trying to read the
AnsiString as UTF8 when it wasn't.  You'll see this fix in next
version.

31525

R Greg Dawson


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