Hi all, i used poker-eval in the past...and it's great and very fast compared to other implementations i tested.
there is no direct thread support of poker-eval, right? are there plans in the future? I'm thinking about creating a C++ binding to poker-eval, which will have transparent thread support, automatic scaling to take advantage of multi-core cpus. Would such a binding be welcomed? -- gjn _______________________________________________ Pokersource-users mailing list [email protected] https://mail.gna.org/listinfo/pokersource-users
