"Gilbert Jeiziner" <[EMAIL PROTECTED]> writes:

> Hi all,
>
> i used poker-eval in the past...and it's great and very fast compared to
> other implementations i tested.
>
> there is no direct thread support of poker-eval, right? are there plans in
> the future?

  If by "thread support" you mean that the poker-eval library is not
thread safe, I think that's a correct assumption.

> I'm thinking about creating a C++ binding to poker-eval, which will have
> transparent thread support, automatic scaling to take advantage of
> multi-core cpus. Would such a binding be welcomed?

  Absolutely. Let me know your gna.org account and you've won a free ticket
to svn commits ;-)

  The only rule here is that each line commited must be associated with a
unit test that covers it. Very simple rule that prevents lots of trouble.

  If you think about modifying the poker-eval code structure, there is
an addition requirement. You must write and run benchmarks covering
all impacted code and show that you've not introduced something that
slows down the library. A number of poker-eval users rely on its
performances.

  Cheers,

-- 
+33 1 76 60 72 81  Loic Dachary mailto:[EMAIL PROTECTED]
http://dachary.org/loic/gpg.txt sip:[EMAIL PROTECTED]
Latitude: 48.86962325498033 Longitude: 2.3623046278953552

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