Rafael Sadowski writes: > On Sat Jun 30, 2018 at 11:21:28AM +0200, Solene Rapenne wrote: >> Hello >> >> Does someone already started porting gzdoom? I would like to port it. >> >> At first I wasn't sure we would need another doom engine, but this one does >> opengl rendering and allow to play lot of mods which some are real games. >> And good news, last release compile just fine. >> >> So, if nobody is currently working on a port, i'll take care of it. If >> someone already have some wip port I'd be happy to continue the work. >> > > Nothing on the list and nothing in openbsd-wip. Go ahead!
Please find a port of games/gzdoom. About the name, the website hosting it is zdoom, but gzdoom is the project replacing the abandoned zdoom engine, but it's hosted by zdoom as gzdoom is a fork of zdoom that continues to live. It requires doom 2 files in ${PREFIX}/share/doom/ for most of mods, but you can also play doom 1, heretic, hexen etc... A few mods to play with it for lot of fun: - Castlevania : https://www.moddb.com/mods/castlevania-simons-destiny - Golden Souls 2 : https://www.moddb.com/mods/doom-the-golden-souls-2
gzdoom.tgz
Description: gzdoom