I have had similar experience in the past.
I was playing UT2004 3D FPS at the time and it is memory intensive.
The May 20th entry looks like it started twice - the second round off error
was a lower iteration.
I believe it "restarts from the last save" so I dont believe any further
action is needed.
[Thu May 12 15:50:58 2005]
Iteration: 20732032/3334xxxx, ERROR: ROUND OFF (0.5) > 0.40
Continuing from last save file.
[Fri May 20 03:37:16 2005]
Iteration: 22520192/3334xxxx, ERROR: ROUND OFF (0.498046875) > 0.40
Continuing from last save file.
Iteration: 22519296/3334xxxx, ERROR: ROUND OFF (0.5) > 0.40
Continuing from last save file.
[Fri Jun 24 16:01:12 2005] <--- Result finished not prime
From: Rick Pali <[EMAIL PROTECTED]>
Reply-To: The Great Internet Mersenne Prime Search list
<[email protected]>
To: The Great Internet Mersenne Prime Search list <[email protected]>
Subject: [Prime] Round off error...but not.
Date: Thu, 07 Jul 2005 19:43:07 -0400
[Tue Jul 05 01:59:06 2005]
Iteration: 2XXXXXXX/3XXXXXXX, ERROR: ROUND OFF (0.40625) > 0.40
Continuing from last save file.
[Tue Jul 05 02:25:28 2005]
Disregard last error. Result is reproducible and thus not a hardware
problem.
For added safety, redoing iteration using a slower, more reliable method.
Continuing from last save file.
I've seen the above error three times in the last five weeks. It suggests I
shouldn't be concerned, but given it's happened three times, is complacency
the best course of (in)action?
Rick.
-+--
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