I have had similar experience in the past.
I was playing UT2004 3D FPS at the time and it is memory intensive.
The May 20th entry looks like it started twice - the second round off error was a lower iteration. I believe it "restarts from the last save" so I dont believe any further action is needed.

[Thu May 12 15:50:58 2005]
Iteration: 20732032/3334xxxx, ERROR: ROUND OFF (0.5) > 0.40
Continuing from last save file.
[Fri May 20 03:37:16 2005]
Iteration: 22520192/3334xxxx, ERROR: ROUND OFF (0.498046875) > 0.40
Continuing from last save file.
Iteration: 22519296/3334xxxx, ERROR: ROUND OFF (0.5) > 0.40
Continuing from last save file.
[Fri Jun 24 16:01:12 2005]  <--- Result finished not prime

From: Rick Pali <[EMAIL PROTECTED]>
Reply-To: The Great Internet Mersenne Prime Search list <[email protected]>
To: The Great Internet Mersenne Prime Search list <[email protected]>
Subject: [Prime] Round off error...but not.
Date: Thu, 07 Jul 2005 19:43:07 -0400

[Tue Jul 05 01:59:06 2005]
Iteration: 2XXXXXXX/3XXXXXXX, ERROR: ROUND OFF (0.40625) > 0.40
Continuing from last save file.
[Tue Jul 05 02:25:28 2005]
Disregard last error. Result is reproducible and thus not a hardware problem.
For added safety, redoing iteration using a slower, more reliable method.
Continuing from last save file.

I've seen the above error three times in the last five weeks. It suggests I shouldn't be concerned, but given it's happened three times, is complacency the best course of (in)action?

Rick.
-+--
[EMAIL PROTECTED]
http://www.alienshore.com/seeking/


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