On Thu, Dec 10, 2009 at 11:48 AM, Dan Bron <[email protected]> wrote: > Given that J is single-threaded, is there ever a time a J programmer > would need to implement a paint event handler, assuming he > already painted his picture once, and didn't intend to change it?
Maybe someone else can weigh in here. I know that in the context of OpenGL, I have always needed to implement paint event handlers. However, in the context of non-OpenGL wd, perhaps the image is buffered and J handles this issue itself? -- Raul ---------------------------------------------------------------------- For information about J forums see http://www.jsoftware.com/forums.htm
