On Thu, Dec 10, 2009 at 11:48 AM, Dan Bron <[email protected]> wrote:
> Given that J is single-threaded, is there ever a time a J programmer
> would need to implement a paint event handler, assuming he
> already painted his picture once, and didn't intend to change it?

Maybe someone else can weigh in here.

I know that in the context of OpenGL, I have always needed to
implement paint event handlers.  However, in the context
of non-OpenGL wd, perhaps the image is buffered and J
handles this issue itself?

-- 
Raul
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