Hi Daniel,

I looked more carefully at the front Tyrell P34 suspension, and I have a 
suggestion.

This type of suspension is too unique to warrant a separate template in 
Chrono::Vehicle. However, I believe we have a way of accommodating a model like 
that using the ChSubchassis component. You would first need to model the pivot 
arm separately (as such a ChSubchassis component).  Then, you would model the 
two parts of that front suspension separately, but then attach them to both the 
vehicle chassis and this subchassis component.

We have an example of a vehicle that uses such a suspension assembly. Take a 
look at the rear suspension of the MTV 
vehicle<https://github.com/projectchrono/chrono/blob/main/src/chrono_models/vehicle/mtv/MTV_Vehicle.cpp>
 and see how its 2 rear suspensions are coupled through an MTV_Balancer object 
(in particular, the MTV_Vehicle::Initialize() function).  A similar approach 
should also work for the Tyrell front suspension assembly.

If you confirm that this approach will work for you, I will first need to 
modify the current ChBalancer object (a template derived from ChSubchassis) to 
allow it to be mounted to the chassis with a vertical pin (currently, it is 
hardcoded with a horizontal pin), or else add a new ChSubchassis template.

--Radu

From: 'Radu Serban' via ProjectChrono <[email protected]>
Sent: Thursday, August 24, 2023 3:54 PM
To: ProjectChrono <[email protected]>
Subject: RE: [chrono] Re: Generic Suspension Template; General Questions for 
understanding

Yes, this is helpful.  I’ll get back to you about this in a while (I’m on 
travel right now).
--Radu

From: [email protected]<mailto:[email protected]> 
<[email protected]<mailto:[email protected]>> On 
Behalf Of Daniel Rädel
Sent: Thursday, August 24, 2023 9:32 AM
To: ProjectChrono 
<[email protected]<mailto:[email protected]>>
Subject: Re: [chrono] Re: Generic Suspension Template; General Questions for 
understanding

....just as an addition cause it might help.
I try to recreate the front suspension of the Tyrell P34.
So 4 wheels steered by one steering gear.
In the real car the front and rear uprights of the front axle are connected via 
levers....simply said.

Cheers
Daniel Rädel schrieb am Donnerstag, 24. August 2023 um 15:20:54 UTC+2:
I unfortunately mean the first.
Like if you have two separate spindles, each with one wheel on it.
Cheers
Radu Serban schrieb am Donnerstag, 24. August 2023 um 15:17:16 UTC+2:
Hi Daniel,

Multiple spindles that would rotate independently of each other? Or multiple 
wheels, all attached to the same spindle? If the latter, yes - some vehicle 
models in the Chrono distribution have that, see those for an example.

Radu

________________________________
From: [email protected]<mailto:[email protected]> 
<[email protected]<mailto:[email protected]>> on behalf of 
Daniel Rädel <[email protected]<mailto:[email protected]>>
Sent: Thursday, August 24, 2023 8:13:25 AM
To: ProjectChrono 
<[email protected]<mailto:[email protected]>>
Subject: [chrono] Re: Generic Suspension Template; General Questions for 
understanding

So i clarified my questions myself.

But there is another one:

Is it possible to have two separate spindles inside one suspension.json 
(suspension file)?

Regards Daniel
Daniel Rädel schrieb am Mittwoch, 23. August 2023 um 07:44:01 UTC+2:
Hello All,
i am currently working on a vehicle with generic suspension model.
I just have some basic questions.

1: Can i use the element "axle tube" (as used in the leaf spring templates) 
also as an attachement body of the spindle? Can i use any body as an 
attachement body of the spindle?

2: Case: i have a body that resembles a strut between two bodies. Can i use two 
spherical bearings two attach them or does one have to be a different joint 
like a universal or revolute joint?

3: Can i define a Distance Constraint (like the tierod f.e.) as i want? Is a 
distance constraint between two bodies like as if they are glued together or 
like a rod in between with joints?

I hope you understand my questions.
Cheers Daniel
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