OK, just for the records: Now I can be really sure. I've deleted
everything that remotely resembles a release build and changed my
build system so it won't create any and work without. And still the
bug occurs. So I don't think it is related to Microsoft runtime
issues.

Cheers,
Stephan

On 16 Jul., 08:33, Mr Moose <stephan.men...@gmail.com> wrote:
> Kenton,
>
> well, I checked this over and over again and I really think I did make
> sure. I also checked the linker settings for all other libs I link
> against and they are all set to Debug. Also, this is the same build
> environment I used with 2.0.3. where it did work. On the other hand,
> it's Microsoft so you can never be really sure what's going on.
> Anyway, is there any other possible explanation for said crashes?
>
> Cheers,
>
> Stephan
>
> On 15 Jul., 20:25, Kenton Varda <ken...@google.com> wrote:
>
> > Did you make sure to compile your debug build against a debug build of
> > libprotobuf?  MSVC fails miserably when trying to mix and match debug vs.
> > release, apparently because the STL classes have different representations
> > between the two.
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