It is found!

After 4 interesting days of debugging the bastard I realized that I
rercently had to add 3 preprocessor defines to my build system:

_CRT_SECURE_NO_WARNINGS
_SECURE_SCL=0
_HAS_ITERATOR_DEBUGGING=0

If they are missing, many things[tm] won't work properly in debug
build. Things such as several boost components for instance. So I set
them defines and forgot about them. Hence the crashes in libprotobuf.
Now I added same defines to the libprotobuf target in the .sln file of
2.1.0. After a complete rebuild things work fine.

Which one of the defines was responsible and why remains obscure but I
tend to think _SECURE_SCL might alter headers and type definitions to
the using app and the lib are using differently sized types.

Cheers,

Stephan


On 16 Jul., 09:29, Mr Moose <stephan.men...@gmail.com> wrote:
> OK, just for the records: Now I can be really sure. I've deleted
> everything that remotely resembles a release build and changed my
> build system so it won't create any and work without. And still the
> bug occurs. So I don't think it is related to Microsoft runtime
> issues.
>
> Cheers,
> Stephan
>
> On 16 Jul., 08:33, Mr Moose <stephan.men...@gmail.com> wrote:
>
> > Kenton,
>
> > well, I checked this over and over again and I really think I did make
> > sure. I also checked the linker settings for all other libs I link
> > against and they are all set to Debug. Also, this is the same build
> > environment I used with 2.0.3. where it did work. On the other hand,
> > it's Microsoft so you can never be really sure what's going on.
> > Anyway, is there any other possible explanation for said crashes?
>
> > Cheers,
>
> > Stephan
>
> > On 15 Jul., 20:25, Kenton Varda <ken...@google.com> wrote:
>
> > > Did you make sure to compile your debug build against a debug build of
> > > libprotobuf?  MSVC fails miserably when trying to mix and match debug vs.
> > > release, apparently because the STL classes have different representations
> > > between the two.
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