Chris,

It's not clear yet but there's probably something about how ML is reading the 
window class of the given controls. Again, until it's certified, we don't know 
what changes will take place in Pro Tools that might affect how things are 
read. We'll cross that bridge soon. To answer your other question, Avid is not 
looking for beta testers for VoiceOver.

Slau

On Aug 30, 2012, at 8:39 PM, Christopher-Mark Gilland wrote:

> What I'd like to know is exactly what in the first place, supported or not 
> would cause it not to read in one O S, while it does in another.  Is it how 
> Voiceover actually handles rendering things?  I guess what I mean is, is it 
> most likely an issue of Voiceover not reading correctly, or is it more an 
> issue of something changed in ml that caused those meters through the PT side 
> of things to need to be recoded.  Maybe kind of a stupid question, and being 
> no one on here probably has access to the O S X source code nor the PT source 
> code, I'm sure probably that none of us really exactly know.  or... do we?...
> 
> Kind a makes you wonder if Avid is looking for Beta testers, who could from a 
> blind perspective run the alphas of P T... obviously not on a production 
> machine, and be able to test things.
> 
> Chris.
> 

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