Hi,

I just ran through my emails and there are actually a few issues with JASS. First, it does not any longer uses the original native library that they developed... it uses Javasound. So it just won't help. Also, they have a strange license, not FreeBSD, not GPL, so, doesn't look that good after all.

I'm not sure what you mean by "C code generation". Are you referring to building a native library?

Thanks,

++ js

Edward A. Lee wrote:
Yes, I've been frustrated by this as well...
Unfortunately, Christopher's suggestion of changing the transferSize
of AudioPlayer hasn't ever solved the problem for me...

JASS looks promising... Please let us know if you make
progress here. However, I suspect that to get really
reliable performance, C code generation is probably the only
really effective way to do this effectively...

Edward

At 09:51 AM 2/2/2008, JS wrote:
Hi,

I'm trying to build an application with PtII that can:
1- read audio files
2- extract raw information (ie. amplitude) to control something else (like, 
say, the intensity of a light or the saturation of a video)
3- play the file

I can do (1) and (2) pretty easily with the AudioReader actor BUT if I plug it into the 
AudioPlayer the sound output is really poor. Even with this very simple app (AudioReader 
-> AudioPlayer) I can hear "clicks" indicating a poor latency (and unacceptable 
for a media application).

Christopher pointed out a long time ago that the C codegen facility had an 
interface to Simple DirectMedia Layer. Could that be a solution? What about JMF?

--
J. S. Senécal
http://drone.ws


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------------ Edward A. Lee
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231 Cory Hall, UC Berkeley, Berkeley, CA 94720-1770
phone: 510-642-0253, fax: 510-642-2845
[EMAIL PROTECTED], http://www.eecs.berkeley.edu/Faculty/Homepages/lee.html



--
J. S. Senécal
http://drone.ws


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