On Tuesday 01 May 2007 03:26:04 pm DR0ID wrote: > Charles Joseph Christie II schrieb: > > On Tuesday 01 May 2007 02:52:30 pm DR0ID wrote: > >> Charles Joseph Christie II schrieb: > >>> On Tuesday 01 May 2007 02:40:24 pm DR0ID wrote: > >>>>>>>> Hi again > >>>>>>>> > >>>>>>>> I looked at it for a moment and found following: > >>>>>>>> > >>>>>>>> 1.)stg.py > >>>>>>>> in Player.update() > >>>>>>>> uncomment slef.image.blit(self.image, ...) # this cuases a > >>>>>>>> segmentation fault on my machine, winxp > >>>>>>>> > >>>>>>>> 2.)you have to add a Bullet.png in the img directory > >>>>>>>> > >>>>>>>> 3.) in stg.py in Boss.update() same line as in Player.update() > >>>>>>>> > >>>>>>>> 4.) in bullets.py in the Bullets class the same error as in the > >>>>>>>> other classe in update()! > >>>>>>>> > >>>>>>>> otherwise it seem to work, although I cant see anything happen on > >>>>>>>> screen except of the typing (cant see any bullet??). > >>>>>>>> > >>>>>>>> well done. > >>>>>>>> > >>>>>>>> ~DR0ID > >>>>>>>> > >>>>>>>> > >>>>>>>> > >>>>>>>> PS: if you want to chat, I'm currently online in the IRC on > >>>>>>>> #pygame > >>>>>>>> > >>>>>>>> :-) > >>>>>>> > >>>>>>> I think you have the old code... really really old. I uncommented > >>>>>>> the player image stuff ages ago and I have a (really ugly) bullet > >>>>>>> in my img folder. Did you use svn to get the code or what? I sent > >>>>>>> another email, it should have my most up-to-date junk on it. > >>>>>> > >>>>>> I had the same problems that DR0ID had, and I got the code from > >>>>>> subversion > >>>>>> > >>>>>> I think you forgot to svn add img/Bullet.png > >>>>> > >>>>> Yeah, I did. :P (I just fixed it, try it again) > >>>> > >>>> Hi again > >>>> > >>>> still segmenation faults on winxp. Sorry, this time I have no time to > >>>> check where in the code they occure. > >>>> (well blitting an image on itself at (0,0) does not make any sense, > >>>> right?) > >>>> > >>>> ~DR0ID > >>> > >>> Well, it worked on all the other images... :P > >>> > >>> I don't know what to blit it to, then. Could this be the problem? > >> > >> Hi > >> > >> why do you want to blit and image to itself? > >> > >> Anyway you fill it just a line befor, so it has already only one color. > >> It is that evil line, where you blit it to itself, that causes the > >> segmentation fault (at least on my machine running winxp). > >> > >> As I told you, I commented these lines out and it worked. > >> > >> ~DR0ID > > > > So then just get rid of all the self.image.blit lines or just remove > > what's in the brackets? > > Hi > > delete or comment the lines out. > > How do you run you script? I run it in the command shell because then I > see what the traceback is :-) > > ~DR0ID
I did, and I didn't get the problems you got... I'll get rid of them though.