On Tuesday 01 May 2007 02:40:24 pm DR0ID wrote: > >>>> Hi again > >>>> > >>>> I looked at it for a moment and found following: > >>>> > >>>> 1.)stg.py > >>>> in Player.update() > >>>> uncomment slef.image.blit(self.image, ...) # this cuases a > >>>> segmentation fault on my machine, winxp > >>>> > >>>> 2.)you have to add a Bullet.png in the img directory > >>>> > >>>> 3.) in stg.py in Boss.update() same line as in Player.update() > >>>> > >>>> 4.) in bullets.py in the Bullets class the same error as in the other > >>>> classe in update()! > >>>> > >>>> otherwise it seem to work, although I cant see anything happen on > >>>> screen except of the typing (cant see any bullet??). > >>>> > >>>> well done. > >>>> > >>>> ~DR0ID > >>>> > >>>> > >>>> > >>>> PS: if you want to chat, I'm currently online in the IRC on #pygame > >>>> > >>>> :-) > >>> > >>> I think you have the old code... really really old. I uncommented the > >>> player image stuff ages ago and I have a (really ugly) bullet in my img > >>> folder. Did you use svn to get the code or what? I sent another email, > >>> it should have my most up-to-date junk on it. > >> > >> I had the same problems that DR0ID had, and I got the code from > >> subversion > >> > >> I think you forgot to svn add img/Bullet.png > > > > Yeah, I did. :P (I just fixed it, try it again) > > Hi again > > still segmenation faults on winxp. Sorry, this time I have no time to > check where in the code they occure. > (well blitting an image on itself at (0,0) does not make any sense, right?) > > ~DR0ID
Well, it worked on all the other images... :P I don't know what to blit it to, then. Could this be the problem?
