On 6/5/07, Simon Oberhammer <[EMAIL PROTECTED]> wrote:
I apologize if I totally misunderstood what you are trying to do but working with sockets is bäähh, I'd rather build on twisted for any networking needs.
I'm still undecided on Twisted. I haven't done any serious work with it since 1.3. Looking at the current docs however, I can't see how to iterate the pygame event queue at the same time as run the reactor.run() call. How do you process your pygame event queue? -- :: Simon Wittber :: http://www.linkedin.com/in/simonwittber :: phone: +61.4.0135.0685 :: jabber/msn: [EMAIL PROTECTED]