Will McGugan:
> I think Kamilche was suggesting doing it on the fly. If you were just
> going to generate images offline, then you probably wouldnt use
> OpenGL.

Yes, hence my comment about caching transforms in 2D and how the process
might help certain odd cases in 3D.

-- 
"N'aimez pas votre voiture?                             Nick Moffitt
Alor, l'heure est arrive pour la brulé!"          [EMAIL PROTECTED]
        -- Mark Jaroski

Reply via email to