Will McGugan: > I think Kamilche was suggesting doing it on the fly. If you were just > going to generate images offline, then you probably wouldnt use > OpenGL.
Yes, hence my comment about caching transforms in 2D and how the process
might help certain odd cases in 3D.
--
"N'aimez pas votre voiture? Nick Moffitt
Alor, l'heure est arrive pour la brulé!" [EMAIL PROTECTED]
-- Mark Jaroski
