On Saturday 16 June 2007 04:25:59 pm Marius Gedminas wrote: > On Sat, Jun 16, 2007 at 01:27:37PM -0400, Charles Joseph Christie II wrote: > > > I don't know about canonical, but PySpaceWar uses pure MVC. I think; I > > > never fully understood the "controller" part of it; my views are often > > > also controllers. > > > > > > http://mg.pov.lt/pyspacewar/http://mg.pov.lt/pyspacewar/ > > Gaah, obviously it should have been just http://mg.pov.lt/pyspacewar/ > Copying and pasting URLs from Firefox to GNOME Terminal sometimes has > this strange delay that makes me thing I didn't press the middle mouse > button, so I do it again.
No problem. > > > There were two reasons for making the model independent of views: > > > > > > * I wanted beautiful and understandable code > > > * I want to add network play at some undetermined point in the future > > > > I'll take a look at that. But when you say making the model independant > > of views, what exactly do you mean? > > Model objects have no references to view objects. > > You can take the Python modules that implement the game model of > PySpaceWar (world.py, game.py, ai.py) and build a different user > interface without changing those modules. Or build a network server > that doesn't have any drawing code. In theory. I haven't attempted > either, so it's possible that some flaw in the design may require > modifications to the model classes to support alternative views. That's exactly what I want to do when I build my games. I want this to be one of the first things I learn before going into a game. > > What's unit testing? I wouldn't be surprised if I knew what it was, but > > didn't know what it was called. I also wouldn't be surprised if I never > > had the slightest idea what it was, either. > > It's the programming equivalent of putting your answers into the > original math equation to make sure you haven't made any silly mistakes > while solving the problem. So I was right. :P > Dive Into Python has two chapters devoted to unit testing (and > test-first programming, which is a somewhat separate thing): > http://www.diveintopython.org/unit_testing/index.html > http://www.diveintopython.org/unit_testing/stage_1.html > > Marius Gedminas Thanks, I had read parts of that book but skipped others. Now that I think about it, had I read the entire book, I might have come up with something better for my senior project game.