We're looking for a mac maintainer to finish off a couple of things. - update mac version of pygame.scrap (clipboard) to use the new api. - build an installer, and write instructions on how to make the installer here: - http://pygame.org/wiki/MacCompile
So if anyone can do either of those things, that'd be swell. Here's our current list of todo items before 1.8. http://pygame.org/wiki/todo cu. On Jan 24, 2008 8:46 AM, Noah Kantrowitz <[EMAIL PROTECTED]> wrote: > > On Jan 23, 2008, at 4:24 PM, Brian Fisher wrote: > > > On Jan 23, 2008 12:16 PM, Kamilche <[EMAIL PROTECTED]> wrote: > >> > >> Well, if there's no windows installer for it, and hasn't been for > >> three > >> years, how supported is it, really? It's too much to expect the > >> average > >> developer to have the same build tools and correctly compile all the > >> sources, just to use the latest version. > >> > > I would agree with a statement that Pygame is currently unsupported on > > the Mac, because you can't run pygame on python 2.5 (either leopard > > system python or some other 2.5 install) at all without hacking stuff > > up and ultimately building it yourself, > > I have previously posted macports port files for building pygame on > leopard with 2.5. Please read the archives. > > --Noah >