Sorry, Noah - I didn't mean to disparage your excellent work there - here is a link to an archive of your post with the files: http://archives.seul.org/pygame/users/Dec-2007/msg00125.html
...However I think to use that work you need to install macports and then work with your own ports file, right? The reality is that far fewer people will bother to do that than they would if there was a single click-thru installer to install pygame on whatever python you have running... On Jan 23, 2008 1:46 PM, Noah Kantrowitz <[EMAIL PROTECTED]> wrote: > > I would agree with a statement that Pygame is currently unsupported on > > the Mac, because you can't run pygame on python 2.5 (either leopard > > system python or some other 2.5 install) at all without hacking stuff > > up and ultimately building it yourself, > > I have previously posted macports port files for building pygame on > leopard with 2.5. Please read the archives. > > --Noah >
