Kamilche wrote:
Well, ctypes isn't as hard as I had feared. I've got an example
running that blits some simple boxes and pictures to the screen. I
must admit, getting it going did make use of my knowledge of the C
programming language, tho.
I couldn't use pygame ctypes, because most of the examples were
broken, and I just didn't want to figure out why. Instead, I wrote a
module to interface to SDL directly, using the ctypes feature of
Python 2.5. I was happily surprised to discover that SDL was just a
single DLL!
I'm pretty sure this is exactly what pygame-ctypes was
I'm looking forward to getting into it more, and eliminating the
installation intricacies and dependency on Pygame. If anyone's
interested, I can post the example I've made when I get back home
tonight.
--Kamilche