There's a few methods... One is to make the POV of the camera smaller... but then the shadows aren't as robust. However if you're careful this is a good method to use.
Rendering to an off screen buffer should make it possible to increase the shadow buffer size. On Mon, Mar 24, 2008 at 4:05 PM, Ian Mallett <[EMAIL PROTECTED]> wrote: > So at this resolution, the shadows can never be any higher resolution? As > they are, they are really pixel-y, which is unacceptable. How can the > shadows be more detailed? >