This particular instance is interesting, as I want to use shadows for an outdoor scene with directional lighting. I just need the shadows in a small area right around the camera, but they must be very high resolution. The ground, unfortunately, is not flat and self-shadowing on other objects is a must, unfortunately. I have no leads to how to do this. Ian
- Re: [pygame] shadow demo Ian Mallett
- Re: [pygame] shadow demo Alistair Buxton
- Re: [pygame] shadow demo Ian Mallett
- Re: [pygame] shadow demo Alistair Buxton
- Re: [pygame] shadow demo Ian Mallett
- Re: [pygame] shadow demo Alistair Buxton
- Re: [pygame] shadow demo Ian Mallett
- Re: [pygame] shadow demo Alistair Buxton
- Re: [pygame] shadow demo René Dudfield
- Re: [pygame] shadow demo Alistair Buxton
- Re: [pygame] shadow demo Ian Mallett
- Re: [pygame] shadow demo Casey Duncan
- Re: [pygame] shadow demo Ian Mallett
- Re: [pygame] shadow demo Casey Duncan
- Re: [pygame] shadow demo Casey Duncan
- Re: [pygame] shadow demo Ian Mallett
- Re: [pygame] shadow demo René Dudfield
- Re: [pygame] shadow demo Ian Mallett
- Re: [pygame] shadow demo René Dudfield
- Re: [pygame] shadow demo Ian Mallett
- Re: [pygame] shadow demo Ian Mallett