Disabling psyco makes not difference. I will have another look at the
debugger. I thought I had it traced to draw_ellipse in draw.c, but
neither draw.ellipse or draw.circle appear to be called.
Lenard
René Dudfield wrote:
ah, really? I haven't done it for a while on windows, but it seemed
to work for pygame parts then - but not the parts done in the python
(which is compiled with VC).
Perhaps also compile SDL with -g? Maybe also try -O rather than -O2 I think...
So it crashes when psyco is not imported at all?
cheers,
On Mon, Apr 7, 2008 at 10:43 AM, Lenard Lindstrom <[EMAIL PROTECTED]> wrote:
gdb doesn't help, even when Pygame is compiled with the -g option.