for example, this code, how do it would look like with Python-Pygame? http://pastebin.com/f5642fd17 (runs on sdlBasic)
----------------- On Fri, Jul 25, 2008 at 12:12 PM, Paulo Silva <[EMAIL PROTECTED]> wrote: > thanks about the urls - btw, i'm stuck on starting, anyway... - the > programs are the links to the zipped files at the top of the webpage. > > Maybe a good idea is, for example, i posting some or another snippet > (very small stuff in sdlBasic) at pastebin.org and asking you how does > it can be coded on python-pygame? > > my coding style (if it can be named as this) is deeply based on > hobbystic ansi-basic from 80's - i'm a bit unknown of definitions, but > maybe it's procedural (i can't find definition from google)? > > is oop object-oriented programing, using classes, methods, etc.? i > still know nothing about them, and having completelly no idea how to > start using them... > > well, please take a look at my code and help me defining which style > are them - they may look very amateur for academic and professional > coders, but i were using them for my personal needs, and were working > fine for me up to now... > > thanks! > Paulo > > -------------------------------------- > > > > > ------------ > On Fri, Jul 25, 2008 at 11:54 AM, Jake b <[EMAIL PROTECTED]> wrote: >> If you have a specific problem you're stuck on, or a program you're trying >> to re-create in pythin, it'd be easier to give you more help. >> >> [ I looked at your site, but didn't see a program. It's hard to read for me >> on ff3 win32. ] >> >> A few links to get you started >> >> http://kai.vm.bytemark.co.uk/~piman/writing/sprite-tutorial.shtml >> http://www.pygame.org/wiki/tutorials >> http://www.libsdl.org/tutorials.php >> http://www.pygame.org/docs/ref/index.html [you're best friend] >> There's also NeHe tutorials if you want to get started into pygame+OpenGL. >> >> What coding style were you used to? What are you seeing? Procedural vs OOP >> or something else? >> >> -- >> Jake >> >
